6 Eagle Down (Judge : Garyh)


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[sblock=OOC]Sorry, I held on to it as long as I could and also I thought you should know what I know(it is only fair), also with Phoenix talking about that we would reach a milestone after this encounter, which Mal told me in a PM the we wouldn't do (OK, I sent a PM specifically asking about it as he missed the question here and didn't answer it)[/sblock]
 

[sblock=OOC]Let's be blunt; this fight is tough.

You haven't even touched Damien yet and he has over 100hp while it is clear there is still a bit more reinforcement in the basement... Meanwhile there has already been one inspiring word spent and Soldier already used his second wind but is still being pressed...

I kind of expected sooner or later you would all conclude that Mri'Thas wasn't being silly when he used his daily!

But let's metagame openly; yes, you will get an extended rest after this.
[/sblock]
 

[sblock=OOC]will post action now, but the action will occur as posted IE after Kama'zer/phoenix, as I trust(/hope?) Kama'zer will push the zombie and shift Soldier accordingly. [/sblock]

Soldier stands up, takes a swing at the undead canine, which rips some flesh of the dark creature and then he move into a strange combat stance also the dark taint, that has troubling the warforged, disappears


[sblock=Details]
Move Action: stand up from prone
Standard Action: Crushing Surge against grave hound(1d20+8-2=16vsAc14, damage: 1d12+5=13points of damage. mark the gravehound and Soldier gains 8 THP)
Minor Action: activate Boundless Endurance stance

Save against ongoing (1d20+2=16)
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[sblock=Soldier stat Line]Soldier- Male Warforged Fighter 2
Passive Perception: 13, Passive Insight: 13
AC:19, Fort:17, Reflex:12, Will:14 -- Speed:5
HP:22/44+8thp, Bloodied:22, Surge Value:11, Surges left:12/13
Initiative +2, Action Points: 1, Second Wind: used
Powers: Crushing Surge, Brash Strike , Steel Serpent Strike, Warforged Resolve, Lasting Threat, Boundless Endurance(in use), Frost Weapon
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7 Rabbit lumbers on the floor like a turtle on its back. Cursing his obesity, he tries to stand, but only makes it to his knees. He stares around wildly: his friends all seem desperately harried. He focuses on the nearest enemy, the gravehound (he can feel the festering necrotic energy in his side as he looks at it) but his star-enhanced sight sees a corona of invisible light already in place there - its fate is already entwined with Ts'iri's, and there is no room for another in that dance. Frantically, he looks around the room for another target - all too far! In desperation he lunges toward a nearby zombie, arm outstretched, his ample belly cushioning his dive. The gravehound's jaws lock around his leg, tearing away more of his flesh, but the sacrifice is worth it: a series of sparks flies out from his hand to orbit zombie's head, and he hears the voices of the stars of his homeland whispering their dire portents into its oblivious ears.

Rabbit sinks back down to the floor after his exertion, muttering,

[sblock=Magari]
"Great forces of the void, guide my hand and keep me safe. Keep me safe. Shield me from my enemies..."
[/sblock]

In response, his armour begins to glow with blue-white starlight. The light burns brighter and brighter, painful to look at, bright enough to burn the flesh of his enemies... When it subsides, he flesh has been strengthened and the festering corruption of the gravehound's bite is gone. Only the physical wounds remain.

[sblock=OOC]
Take 5 ongoing necrotic, which wipes out my temp hp.

Move: crawl to K9, provoking an OA from the hound at L13, who has combat advantage because I'm prone: OA at 7 Rabbit (+2 for CA) (1d20+7+2=24, 1d6+3=9) hit for 9 damage. Ouch. I may be overextending myself here.
Minor: curse zombie at J10
Standard: Armor of Agathys: gain 13 thp. Until end of encounter, any enemy starting its turn adjacent to me takes 1d6+4 cold.

Save vs Ongoing Damage (1d20=13)
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[sblock=Tactics]
My other encounter power makes an enemy grant combat advantage to all my allies, AND take a -3 to AC, for one turn. So when somebody plans to use one of their big dailies, or everyone wants to gang up on somebody, let me know in advance so I can set them up for it.
[/sblock]

[sblock=7 Rabbit stat block]7 Rabbit- Male Dwarf Warlock 2
Passive Perception: 12, Passive Insight: 17
AC:16 (18 vs. OA), Fort:15, Reflex:15, Will:14 -- Speed:5
Resist 10 force
HP:11/40 + 13 thp, Bloodied:20, Surge Value:10, Surges left:10/10
Initiative 0
Action Points: 0, Second Wind: not used
Powers: Dire Radiance, Eldritch Blast, Vampiric Embrace, Fevered Certainty of Caiphon, Frigid Darkness, Armor of Agathys, Brooch of Shielding
[/sblock]
 




[sblock=OOC]Now that IC is back up, I've done my rolls for Kama'zers last attack (post #88) and edited them into that post.

@Voda Vosa- Now that I've moved Soldier out of the middle, if you can target that shock sphere at square M13 where it will hit Damien, the gravehound near soldier, and the two foes in front of Ts'iri it might do us all some good by helping to get rid of these smaller enemies so we can focus more on Damien and his 102 hps. :confused: I'm trying to get Kama'zer up to Damien so she can make it easier for everyone to hit him. I just have to get close enough and then succeed at the hit roll.

Looks like we're just waiting for Ts'iri's actions to finish this round out if my calculations are correct.[/sblock]
 
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