Gaming is fun, and fun is for everyone
Just for the record, having gone back and looked: Dragon of Icespire Peak is 52 pages long, and the Adventure proper after introductory material and the hub location is 36 pages. Chris Perkins packs 14 Modules into there, an average of 2.5 pages each...with maps, and keyed locations, even.
I think he can deliver 12 small, episodic Adventures in 64 pages, with 4-5 pages each. Might be better for his process than being asked to stretch an idea to 256 pages.
I will say, as someone who ran through those adventures... they aren't so much "adventures" as little mini-dungeons. A couple do have pretty good stories tied to the dungeons (the gnome one is great) but most do feel like "hack and slash" mini-dungeon locales.
Which is not exactly a bad thing, but I don't think they're as well-written or complex as Candlekeep Mysteries, for example.