Does it fall into "unnecessary" symmetry, tho? It makes sense that power sources come from somewhere, and those places are the planes. Otherwise, you have these fonts of mystical energy that aren't tied to the cosmology, but are just labels for game mechanics.DreamChaser said:Except Arcane magic already is (think about the story and bent of the eladrin...i think W&M had something about the connection as well).
Martial = The World
Arcane = Feywild
Divine = Astral Sea
Psionic = Far Realm
Shadow = Shadowfell
Primal = Elemental Chaos
of course then we're at 6 and out of planes. And this falls into the 'unnecessary symmetry' that I am pleased as punch that they've done away with.
Ondo said:From an interview at D&D XP we know the tentative plan for PHB2 was Primal, Psionic, and more Arcane and Divine, so the trend of 3 new power sources per book probably won't continue.
I imagine that this comes from the fact that that's where pretty much anything that wasn't divine, physical or psionic went. It's a hard habit to kick.keterys said:I think Elemental would fit just fine. I think people try to lump _too many_ things into Arcane.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.