Neonechameleon, your post deserves a longer reply, but all I can do right now is:
After my Point 1, you apparently missed the point. It doesn't matter if the cause comes from video games, only if the outcome of that cause creates a similar feeling of artificial constraint to what is felt in video game play.
In fact you missed a very important one of mine.
This is the first time that explanation has been expressed clearly. It is normally wrapped up in a whole bunch of nonsense that often goes with misunderstanding the powers system and commonly with houseruling 3.X and then claiming that's the only way the game should be played.
After 300+ posts on this thread, you have
finally given something that can be discussed rather than yet more obfuscation, misunderstandings and distortions about 4e, and other junk burying your message. The outcome may be important - but until you came along
no one had given a clear illustration of what that outcome was.
(For the record I find 4e far less constraining than 3e and especially 2e because I find constraints on the low end of a character's abilities far more crippling than those on the high end. YMMV.)
Which is (one of several reasons) why Dannager's "rip to shreds" simply need not apply. He attacks the cause as not being videogamey, while ignoring the outcome that is being discussed.
And here again it's you that's ignoring what was actually being discussed. Dannager had ripped to shreds everything being discussed. You might all have
meant something about constraints but what you were actually discussing was nonsense about healing surges and the power system. And what was being discussed was what your side claimed the problem was.
It is a classic strawman argument at worst, and a classic failure to understand the other side at best.
It's a classic failure to understand the other side, based on a classic failure to explain and communicate. You are, so far as I am aware, the
first person who compares it to a video game to move off symptoms and talk about the actual cause. If symptoms are all you are giving to talk about then symptoms will be talked about.
It is the subjective valuation, not the broad terminology, which is offensive.
Both are for different reasons. And that the broad terminology is offensive (or more accurately exasperating and makes many of those who play 4e twitch towards the ignore list) is a good reason not to use it.
Well, I'd disagree with this, I suppose. Video-gamey is not inherently an insult.
Possibly not. Neither is whistling. But go into a crowded bar in Atalanta and loudly whistle "Marching through Georgia". Tell me if you get out with all your teeth.
My point is simply that it's not inherently an insult.
Of course it isn't.
Context matters. And the context of calling 4e video-gamey is the legions of idiots and trolls who kept saying "Hur-hur. It's just like WoW." Those you happily align yourself with based on the rest of this post.
But, one can easily draw a comparison to something without meaning any slight against the subject which was compared to.
Of course. But when you are told you are being unintentionally offensive, unless you have any good reason to wish to move to being intentionally offensive (as in the case of someone thinking "it's okay to have an African American president" is offensive), then the polite thing to do is stop being offensive. The all too common thing to do is double down and switch from being unintentionally offensive to deliberately offensive.
It just seems like people feel the need to say that a feeling is invalid without logically backing it up, and that simply won't work, as unfair as that might be.
No. What won't work is to move from not logically backing something up to trying to back it up
and failing. As far as I know, honestly saying "That's just what I feel and I can't express it any more clearly than that" is not something that has caused serious issues.
Things are subjective. People have different likes and dislikes.
People have overlapping likes and dislikes - and not everything is subjective. The search to understand people is never meaningless even if you don't find agreement.
Because, in the end, play what you like
And here we agree.