Couldn't the small, declining population just chop down the dead/dying tress until they ran out?Where does the ton of firewood needed to heat and cook for every single inhabitant each year come from?
Couldn't the small, declining population just chop down the dead/dying tress until they ran out?Where does the ton of firewood needed to heat and cook for every single inhabitant each year come from?
Druids are actively hunting people in the wilderness, so unlikely that'd go well.Couldn't the small, declining population just chop down the dead/dying tress until they ran out?
This is true, and this thread proves it. Why go over the top and shoot for the stars with quality when people don't care so long as its enough? The wonders of creative capitalism I guess?
Virtual Architecture and Quantum Physics seem to share certain design features, when something is not being rendered "on screen", that something is compressed, until it does take center stage.Well-written, but you've skipped over a very important issue: the fact that most GMs will have shelled out $30, only to get a product whose writers couldn't be bothered to fact-check at all
Remember the extensive predators? They would harvest from the edges inward, because that is most efficient and safe.Couldn't the small, declining population just chop down the dead/dying tress until they ran out?
RPG design should be less Wikipedia...more good maps, scenarios and NPC.
Being a bit of a snob, eh?Not really. They work for those willing to accept that level of material.
Well, as the song says, it's hard to be humble...Being a bit of a snob, eh?
My experience with running complex plots in D&D is they work when they are developed organically and are explicitly tailored for a particular group, where the DM knows the amount of buy-in they can expect and what the players overall expectation are. They're not the sort of thing you can easily bake into a published adventure meant for the widest possible audience.
I find it hilarious how you boil our arguments down to Firewood Gathering. At least try to argue in good faith.Virtual Architecture and Quantum Physics seem to share certain design features, when something is not being rendered "on screen", that something is compressed, until it does take center stage.
I don't need a module to detail a new "Firewood Gathering" subsystem.
most players with access to XGE are going to take the Create Bonfire Cantrip.
If a game contains a player, like yourself, that has knowledge about cold weather and demands a high degree of verisimilitude, then as I DM I just need to talk to the player.
RPG design should be less Wikipedia...more good maps, scenarios and NPC.