A Clash of Earth and Sea (El Jefe Judging) [See Part II]


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ooc: I'm way behind due to preparing for a hearing which is to take place this morning. Hoping to get back to normal posting this evening. Sorry for the delay!
 

Round 1 Concludes

Planus rushes forward, stopping over the body of the pirate Iggy shot, and demands surrender.

P2 moves to A25.

P6 growls his response to Planus incoherently, stepping forward with a clumsy stab. 1d20+2=10, 1d6+1=6

Zack moves forward.

P4 sets off toward the fight at a run, yelling an alert as he goes.

Several more pirates step out into the open.
 
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Code:
  A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z
01 ~| ~| ~| %|  |10| #| ~| ~| ~| ~| ~| ~| ~| ~| ~| ~| ~| ~| %|  |  |  |  |  |
02 ~| ~| ~| %| %| %| #| ~| ~| ~| ~| ~| ~| ~| ~| ~| ~| ~| ^| %|  | t|he|  |  |
03 ~| ~| ~| ~| #| #| #| ~| ~| ~| ~| ~| ~| ~| ~| ~| ~| ^| ^| %|  |  |  |  |  |
04 ~| ~| ^| ^| #| #| #| ^| ~| ~| ~| ~| ~| ~| ~| ~| ~| ^| ^| %|  |  |de|po|t |
05 ^| ^| ^| ^|!#| #|!#| ^| ^| ^| ^| ^| ^| ^| ^| ^| ^| ^| ^| %|  |  |  |  |  |
06 ^| ^| ^| ^| #| #| #| ^| ^| ^| ^| ^| ^| ^| ^| ^| ^| ^|!^| %|  |  |  |  |  |
07 ^| ^| ^| ^| ^| #| #| #| #| #| #|!#| #| #| #|!#| #| #|12| d|  |  |  |  |  |
08 ^| ^|  |  |  | #| #| #| #| #| #| #| #| #| #| #| #| #| #|11|  |  |  |  |  |
09  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  | %|  |  |  |  |  |
10  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |!^| %|  |  |  |  |  |
11  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  | %| %| %| %| %| %|
12  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
13  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
14  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
15  |  |  |  | @|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
16  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
17  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
18  |  |  |p1|  |  |p3|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
19  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  | @|  |
20  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
21  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
22  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
23  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
24  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |p5|  |
25P2|  |  |  |  |  |  |  |  |  |  |Ja|  |  |  |  |  |  |  |  |  |  |  |  |  |
26  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
27  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
28  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
29  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
30  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |

~ = Water
# = Wooden Walkway/Dock
^ = Sand (DC 5 Balance check if running or charging)
% = Wooden Wall
d = door
! = Burning Torch
@ = Campfire
p(number) = Pirate
Ja = Jack (hidden)
 
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Code:
  A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z
01  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
02  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
03  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
04  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
05  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
06  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
07  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
08  |  |  |  |  |p6|Pl|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
09  |  |  |  |  | @|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
10  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
11  |  |  |  |  |Du|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
12  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
13  |  |  |  |  |  |  |  |  |  |  |  |Ch|  |  |  |  |  |  |  |  |  |  |  |  |
14  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
15  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
16  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
17  |  |  |  |  |  |  |  |Za|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
18  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
19  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
20  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
21  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |Ig|  |  |Op|  |  |
22  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
23  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
24  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
25  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
26  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
 

Initiative, hp & Status Effects
P3
Charlarn (38 of 38 hp, AC 18 or 19)
P1
P5
Ducane (36 of 36 hp, AC 17)
Iggy (26 of 26 hp, AC 18, Mage Armor)
Jack (25 of 25 hp, AC 19)
Opale (16 of 16 hp, AC 16, Mage Armor)
Planus (20 of 20 hp, AC 19, Longstrider)
P2
P6
Zack (29 of 29 hp, AC 15)
P4 (Running, Between Maps)
10
11
12
 

Round 2 Begins

P3 starts running, heading toward the combat.

Charlarn rushes forward, smashing p6 with a resounding (but nonlethal) blow to the gut. Goruksblain mutters "So shall all evil ones fall before me."

P1 and P5 take off runnin towards the combat.

[Ducane is up.]
 



Iggy is wishing he'd prepared a couple sleep spells. He decides to stay away from the fire. These men were acting like pirates, and probably couldn't see in the dark. Iggy moves 20 feet north & reloads his crossbow.
 

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