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A Clash of Earth and Sea (El Jefe Judging) [See Part II]


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"yes, go iggy!" Sara (barely) restrains herself from charging the downed birdie to remain gaurding the wizard. "Smack him a good one for me guys!"

ooc: Sara maintains her readied action at least one more round in case there are more....
 



Charlarn of Phyrah: Male human cleric 3/ranger 1

Charlarn moves to L12 and swings his enhanced morningstar at the fallen gargoyle. The weapon connects, dealing 4 hp of damage.
 

Iggy waves Sara forward. "Go get him before he can fly away. I'll stay close."

Iggy moves forward to stay about 5 feet behind Sara and keeps his eyes in the sky to warn the others if more are coming. He'll also plan on shooting this gargoyle with a scorching ray if it flies off.


Gargoyle battle Spells(4+1 div/3+1 int+1 div/2+1int+1div): ray of frost(x2), light, acid splash, color spray, magic weapon(x2), true strike, magic missile, detect thoughts, scorching ray(x3)x2
 

Round 6 Concludes
Ducane steps up (to K10) but misses.

Sara maintains her position guarding Iggy.

Charlarn, moving to L11, hits for 4 damage. (ooc: And thanks for being specific on the grid coordinates!)

Zack steps forward to K12, flanking the prone Gargoyle with Ducane, and hits the Gargoyle for 10 damage.

Round 7 Begins
The Gargoyle is still blind and stunned.

Iggy is up next! (had allready posted) :o readies an action to fry the gargoyle if it seems likely to get away. Sara hasn't moved yet, so the 5' step isn't necessary.

Sara is up.
 
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Zack swings again, berely managing a to hit the prone and blind creature.

OoC: Attack 8, Damage 12, forgot to include bonus for it being prone, so attack becomes 12. I think Ducane actually hits too, thanks to Flanking and proning.
 

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