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A Clash of Earth and Sea (El Jefe Judging) [See Part II]

Unless another target apears, Sara full attacks on her next turn, landing a 10 hp hit with the enchanted blade. (prone & possible flanking not included in attack roll) "Damn, this is almost boring!"
 

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Charlarn of Phyrah: Male human cleric 3/ranger 1

Patlin said:
Charlarn, moving to L11, hits for 4 damage.
Patlin, Charlarn's at L12 actually. :)

He almost feels sorry for the nearly helpless creature. But he remembers how it or one of its brethren were ready to tear them apart. He swings again and connects for another 4 hp of damage.

"It'll get exciting enough when the others appear."

HP: 26/26
 


Round 7 Concludes
Ducane hits the gargoyle for 13 damage. (+4 prone, +2 invisible, +2 flank and the Gargoyle is denied dex.)

Sara hits for 6 damage. (This from the first of two actions KB posted.)

Charlarn hits for 4 damage, further incapacitating the Gargoyle (now at zero hp.)

Zack Dalamar finishes it off with 12 damage.

Round 8 Begins
Another Gargoyl flies out from behind the trees. (Map update to follow.)
 
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"Incoming!" shouts Iggy, unleashing a stream of fire against their new opponent. He moves up 5 feet, if necessary, to keep right by Sara.

OOC: Iggy to hit: 13+6=19. Dmg: 4d6=13 scorcing ray

Gargoyle battle Spells(4+1 div/3+1 int+1 div/2+1int+1div): ray of frost(x2), light, acid splash, color spray, magic weapon(x2), true strike, magic missile, detect thoughts, scorching ray(x3)x1
 

Ducane moves to guard Iggy (I12), and prepares to hit the Gargoyle, should it come within reach again. "They sure aren't making this too hard yet...", he mumbles.
 

Round 8 Continues
Iggy blasts the 3rd Gargoyle with fire, dealing 13 damage. He also steps forward 5' to be next to Sara. (J12)

Ducane prepares to meet the Gargoyles charge.
 


Xael said:
Ducane moves to guard Iggy (I12), and prepares to hit the Gargoyle, should it come within reach again. "They sure aren't making this too hard yet...", he mumbles.
Charlarn agrees, "Yeah. They aren't. Stay watchful." Charlarn scans the rest of the sky, looking for other gargoyles (Spot check 11). He readies an action to swing at the first enemy that comes within range of his morningstar.
 

Into the Woods

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