D&D 5E A Compilation of all the Race Changes in Monsters of the Multiverse

Over on Reddit, user KingJackel went through the video leak which came out a few days ago and manually compiled a list of all the changes to races in the book. The changes are quite extensive, with only the fairy and harengon remaining unchanged. The book contains 33 races in total, compiled and updated from previous Dungeons & Dragons books.

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I'll lay a counter prediction. The revised classes will replace all the "PC ability recharges on a Short Rest" instances with new mechanics, but keep Short Rests for all the "Complete a task with a modest amount of downtime" requirements. That's things like spending HD to heal, attuning to magic items, certain feat abilities like Chef, basically anything where the Short Rest is the trigger condition instead of the recharge threshold. There's just too many things like that to get rid of Short Rests as a concept entirely.

In practice a lot them will look like what's done here, where you get multiple uses on a Long Rest recharge instead of one use on a Short Rest recharge. But I have no idea what they'll do with Monk and Warlock, though I very much look forward to finding out.
Iran, I've been thinking about it...and I don't think it's all thst much in actual fact that would need to be changed, aside from the Class features. Apply some handwavium to how and when to use Hit Dice, and it's pretty good to go.
 

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I don't have an issue with short rests vs. long rests, etc. it is more changing racial traits, every thing moves at 30 speed, etc. that is annoying as all get out to me. All these changes could have waited until a new edition or 2024 at least IMO. Putting all this stuff out there now is just garbage and filler to me, making such publications pointless.
Ok. Changing everyone to 30ft does not concern me. It is a logical consequence.
 


In mythology, nearly every nonhuman being is labeled as Fey.
Not even remotely true. Many of the humanoid creatures have been (I'll get to that in a minute), but the laundry list of mythological creatures, even if we're focusing on European, are not fey. They are monsters, giants, undead, spirits, or demons/devils. Not fairy.
Mythically speaking, goblins are more fairy than anything else.
This is true. Whether you call them hobgoblins, alps, barbegazi, boggart, buggane, cuegle, far darrig, galtzagorriak, grindylow, kobold, pech, trow, or others, they all have historically been considered more fey than anything else.
Well, mythically speaking (at least in the British/European mythology we're talking about) basically everything that isn't a sea monster, a demon, or undead in some way has a fey origin. 'Fey' was basically shorthand for 'weird and outside the normal human experience'.
.
As mentioned above, this isn't true. Normally, I wouldn't be any more knowledgeable than the next person. However, for the past 6 months or so, I've been working on a historical folklore book, so I've manage to do quite a bit of research on the topic. To save some time, I'll just cut and paste some of the info below:

"...most of the original stories can be traced back to a causality that includes trance
or dream-like states, psychic experiences, or a belief in a
“hidden people”, which in turn is traced back to indigenous
peoples hiding from invaders. Cultures that believe in
ghosts or the supernatural also relied on those beliefs when
coming up with stories (MacCulloch, 1912).
In Irish mythology, fairies are referred to as Tuatha Dé
Danann. Their origin is derived from ancient goddesses,
priestesses, nature spirits, nymphs, druidesses, and the fates.
Thus, the Irish fey are descendants from the primordial
gods and goddesses. (MacCulloch, 1911). Contrast that to
the Nordic vættir which includes the Dökkálfar, Ljósálfar,
and Dvergar. Or the southern England coinage of the term
“fairy” having originated from fear sidhean (fair-sheen) or
“sidhe” from the Celts.
In the late Middle English period, the term “feyrie” meant
“enchanted” (Silver, 1999). Also by this time, most mythology of the fey
were heavily influenced by Christianity (Yeats, 1988)."


So while there were a lot of creatures considered what our modern term "fey" would encompass, it's not nearly as much as people think. Ghosts and spirits aren't considered fey. Neither are dragons, monsters such as the balaur, biasd na srogaig, carcolh, cornu, gulon, kulshedra, tatzelwrum, or others. There seem to be just as many creatures one would call giants as there are fey in all of the European lore I've researched, especially in Scandinavian and Basque folklore.


Faerie creatures can and often are extremely evil.
Very much true. Like the Unseelie Court for example. Or pretty much all hags. Even the Seelie Court, while not malevolent, is known for playing pranks that often resulted in harm. Changelings could be considered evil. And don't get started on the whole kidnapping and violating consent themes that pop up everywhere in fairy folklore.


For those who are upset that goblins are now being classified with fey ancestry, you might be interested in knowing that the kobold was supposed to originally follow the lore, and someone got the description wrong when doing the original art for them. There's a thread about that somewhere here from a year or so ago (maybe six months? Who knows with COVID timelines).

So yeah, goblins, ogres, and trolls can all fit to be classified as fey.
 

Not even remotely true. Many of the humanoid creatures have been (I'll get to that in a minute), but the laundry list of mythological creatures, even if we're focusing on European, are not fey. They are monsters, giants, undead, spirits, or demons/devils. Not fairy.

This is true. Whether you call them hobgoblins, alps, barbegazi, boggart, buggane, cuegle, far darrig, galtzagorriak, grindylow, kobold, pech, trow, or others, they all have historically been considered more fey than anything else.

As mentioned above, this isn't true. Normally, I wouldn't be any more knowledgeable than the next person. However, for the past 6 months or so, I've been working on a historical folklore book, so I've manage to do quite a bit of research on the topic. To save some time, I'll just cut and paste some of the info below:

"...most of the original stories can be traced back to a causality that includes trance
or dream-like states, psychic experiences, or a belief in a
“hidden people”, which in turn is traced back to indigenous
peoples hiding from invaders. Cultures that believe in
ghosts or the supernatural also relied on those beliefs when
coming up with stories (MacCulloch, 1912).
In Irish mythology, fairies are referred to as Tuatha Dé
Danann. Their origin is derived from ancient goddesses,
priestesses, nature spirits, nymphs, druidesses, and the fates.
Thus, the Irish fey are descendants from the primordial
gods and goddesses. (MacCulloch, 1911). Contrast that to
the Nordic vættir which includes the Dökkálfar, Ljósálfar,
and Dvergar. Or the southern England coinage of the term
“fairy” having originated from fear sidhean (fair-sheen) or
“sidhe” from the Celts.
In the late Middle English period, the term “feyrie” meant
“enchanted” (Silver, 1999). Also by this time, most mythology of the fey
were heavily influenced by Christianity (Yeats, 1988)."


So while there were a lot of creatures considered what our modern term "fey" would encompass, it's not nearly as much as people think. Ghosts and spirits aren't considered fey. Neither are dragons, monsters such as the balaur, biasd na srogaig, carcolh, cornu, gulon, kulshedra, tatzelwrum, or others. There seem to be just as many creatures one would call giants as there are fey in all of the European lore I've researched, especially in Scandinavian and Basque folklore.



Very much true. Like the Unseelie Court for example. Or pretty much all hags. Even the Seelie Court, while not malevolent, is known for playing pranks that often resulted in harm. Changelings could be considered evil. And don't get started on the whole kidnapping and violating consent themes that pop up everywhere in fairy folklore.


For those who are upset that goblins are now being classified with fey ancestry, you might be interested in knowing that the kobold was supposed to originally follow the lore, and someone got the description wrong when doing the original art for them. There's a thread about that somewhere here from a year or so ago (maybe six months? Who knows with COVID timelines).

So yeah, goblins, ogres, and trolls can all fit to be classified as fey.
Ok. Do they have to be though? I really this is being done as yet another simplifying tactic, and because Fey stuff is currently popular with new fans and staff.
 




I remain astonished at the popularity of the bugbear as a PC though I'm actually delighted so many of you seem to love the hairy little guys. I remain overall ambivalent to the changes to PC races, lineages, or whatever they're called now. On one hand, I think it's great that players are getting the flexibility they want. On the other hand, aside from some mechanical effects, I've long felt the choice of PC race mattered very little in D&D and this doesn't change that. Play an elf, halfling, or giff....whatever.

I like that the goblins are fey now mainly because it just seems interesting and I'm looking forward to seeing what they do with that. I don't see what purpose the half-orc or a half-elf serve and I think they can be removed from the game. The half-orc in particular hasn't served it's original purpose as an outside for decades now and with orcs just being people now who needs 'em? I've run campaigns where I just said half-orcs were orcs and went that direction.
 


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