D&D 5E A Compilation of all the Race Changes in Monsters of the Multiverse

Over on Reddit, user KingJackel went through the video leak which came out a few days ago and manually compiled a list of all the changes to races in the book. The changes are quite extensive, with only the fairy and harengon remaining unchanged. The book contains 33 races in total, compiled and updated from previous Dungeons & Dragons books.

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Why doesn't the NPC wizards know the spells in their spellbook?
Because he's an NPC.

Or, less flippant, he does but when it is time to roll initiative his magical abilities are streamlined and available for ease of use. Oh, and some of them are weird esoteric spells of unknown origin that cause your liver to leap out of your body and attack you.
 


I understand streamlining NPC statblocks somewhat for ease of use, but I think they should still try to at least seem to be similar creatures than the PCs to the players. At the point where spells cast by a PC wizard can be counterspelled but those cast by a NPC wizard cannot we have definitely veered too far.
Can't speak for WotC, but this is how I've been handling it in my own material:

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Moralizing: "to reflect on or express opinions about something in terms of right and wrong, especially in a self-righteous or tiresome way."

You think wotc is being self-righteous and tiresome?
Oh come on. The word "moralizing" certainly isn't being used correctly upthread, but you know perfectly well what was meant. Engage in the argument, not petty semantics to mock other posters.
 



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