Agamemnon
First Post
The Jezai
The jezai are are said to be an offshoot of the githzerai of Limbo, but there are notable differences, especially in their personality. Jezai are a race of planar nomads, forever chasing cosmic truths and forgotten lore. Why they do this is uncertain; they themselves claim to be looking for the “Beginning of the Beginning of Being”, whatever that is.
Personality
Jezai are swift-tempered, passing from calm into fury and back again sometimes in the space of minutes. They show few long-term emotional effects, and even the deepest sorrow vanishes from their mind within a day or two. The jezai are used to sudden and violent events and are thus little moved by fear.
As a species, jezai value wisdom and lore above monetary fortunes or fleeting fame. They are likely to go on self-appointed “knowledge quests” and chase after some esoteric bit of lore with seemingly zero practical value. Jezai themselves do not hoard knowledge, freely passing whatever information one needs of them.
Being nomads, jezai never linger on a topic or area for very long. Settling down is a completely alien thought to them.
Physical Description
Despite the similarity between the two races, mistaking a jezai for a human is almost impossible. Jezhai have pale, almost white skin and their ears are more pointed than those of an elf. They are taller than most humans, but at the same time they are lighter than average, making most extremely thin.
One sure sign of a jezai that makes them easy to distinguish form the githzerai is their eyes, which are almost always of different, wildly-clashing colors.
Relations
In their travels, jezai tend to treat all the intelligent beings they meet in the same way. They seldom make close contact with other races and lasting friendships to jezai are quite rare. Wizards and other seekers of knowledge might find common ground with the race, but their transient natures are infuriating to most other creatures.
Alignment
As another point of deviancy form their supposed forebears, jezai are strongly slanted towards good in alignment, though scholarly indifference often prevents them from taking action.
Jezai Lands
Jezai typically wander around in the world, forever in chase of yet another piece of knowledge. They are not found in great numbers anywhere. The city of Sigil hosts most of their kin, being a planar hub and thus an ideal starting-point for journeys.
Religion
Jezai serve deities only half-heartedly, apparently seeking knowledge even beyond divinity. They pay occasional service to deities of knowledge and travel, though. Gods of secrets like Vecna and Mask are universally reviled, however.
Languages
Jezhai speak human languages, as well as their own, a beautiful song-like tongue seemingly crafted for elaborate prose and floral verse. Jezai tend towards floral phraseology and poetic expressions, with a Zen-like incomprehensible wisdom hidden within.
Male Names
Aiel, Cateer, Dajon, Darkan, Olae, Rero
Female Names
Fellain, Jaelle, Lionavar, Mianadaia, Uilien
Last Names
Dareil, Fenjaz, Favriel, Nyell, Os, Zivelkai
Adventurers
Nearly all jezai can be called adventurers, as they're constantly on the move, seeking new knowledge. Jezai favor the psion class above all others, but bards, rogues, or wizards are also fairly common.
Jezai as Characters
+2 Wisdom, -2 Constitution. Jezai possess agility of mind, at the expense of fortitude of body.
Medium-size: As medium-size creatures, jezhai have no special bonuses or penalties due to their size.
Base speed: 30 feet
Type: Outsider (Native)
Wherever I May Roam: Jezai are considered native outsiders on every plane. This does not grant them any bonuses versus the native conditions of hostile planes, however.
Jezai gain a +2 racial bonus to resist mind-affecting spells and effects.
Sagely Wisdom: All Knowledge skills and Speak Language are always class skills for a jezai.
Automatic Languages: Jezai, any two other languages
Bonus Languages: Any
Favoured Class: Psion
The jezai are are said to be an offshoot of the githzerai of Limbo, but there are notable differences, especially in their personality. Jezai are a race of planar nomads, forever chasing cosmic truths and forgotten lore. Why they do this is uncertain; they themselves claim to be looking for the “Beginning of the Beginning of Being”, whatever that is.
Personality
Jezai are swift-tempered, passing from calm into fury and back again sometimes in the space of minutes. They show few long-term emotional effects, and even the deepest sorrow vanishes from their mind within a day or two. The jezai are used to sudden and violent events and are thus little moved by fear.
As a species, jezai value wisdom and lore above monetary fortunes or fleeting fame. They are likely to go on self-appointed “knowledge quests” and chase after some esoteric bit of lore with seemingly zero practical value. Jezai themselves do not hoard knowledge, freely passing whatever information one needs of them.
Being nomads, jezai never linger on a topic or area for very long. Settling down is a completely alien thought to them.
Physical Description
Despite the similarity between the two races, mistaking a jezai for a human is almost impossible. Jezhai have pale, almost white skin and their ears are more pointed than those of an elf. They are taller than most humans, but at the same time they are lighter than average, making most extremely thin.
One sure sign of a jezai that makes them easy to distinguish form the githzerai is their eyes, which are almost always of different, wildly-clashing colors.
Relations
In their travels, jezai tend to treat all the intelligent beings they meet in the same way. They seldom make close contact with other races and lasting friendships to jezai are quite rare. Wizards and other seekers of knowledge might find common ground with the race, but their transient natures are infuriating to most other creatures.
Alignment
As another point of deviancy form their supposed forebears, jezai are strongly slanted towards good in alignment, though scholarly indifference often prevents them from taking action.
Jezai Lands
Jezai typically wander around in the world, forever in chase of yet another piece of knowledge. They are not found in great numbers anywhere. The city of Sigil hosts most of their kin, being a planar hub and thus an ideal starting-point for journeys.
Religion
Jezai serve deities only half-heartedly, apparently seeking knowledge even beyond divinity. They pay occasional service to deities of knowledge and travel, though. Gods of secrets like Vecna and Mask are universally reviled, however.
Languages
Jezhai speak human languages, as well as their own, a beautiful song-like tongue seemingly crafted for elaborate prose and floral verse. Jezai tend towards floral phraseology and poetic expressions, with a Zen-like incomprehensible wisdom hidden within.
Male Names
Aiel, Cateer, Dajon, Darkan, Olae, Rero
Female Names
Fellain, Jaelle, Lionavar, Mianadaia, Uilien
Last Names
Dareil, Fenjaz, Favriel, Nyell, Os, Zivelkai
Adventurers
Nearly all jezai can be called adventurers, as they're constantly on the move, seeking new knowledge. Jezai favor the psion class above all others, but bards, rogues, or wizards are also fairly common.
Jezai as Characters
+2 Wisdom, -2 Constitution. Jezai possess agility of mind, at the expense of fortitude of body.
Medium-size: As medium-size creatures, jezhai have no special bonuses or penalties due to their size.
Base speed: 30 feet
Type: Outsider (Native)
Wherever I May Roam: Jezai are considered native outsiders on every plane. This does not grant them any bonuses versus the native conditions of hostile planes, however.
Jezai gain a +2 racial bonus to resist mind-affecting spells and effects.
Sagely Wisdom: All Knowledge skills and Speak Language are always class skills for a jezai.
Automatic Languages: Jezai, any two other languages
Bonus Languages: Any
Favoured Class: Psion