D&D 5E (2024) A critical analysis of 2024's revised classes


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I can't think of anything that transformed from bad to good given enough time. If people disliked something once, they continued to dislike it.
if that is due to there being next to nothing rather than to it being over a decade ago, I find that an interesting factoid. I would have thought refining / tweaking things could improve things, but this sounds like you are better off trying a new approach altogether and see how people like that one while iterating looks like a lost cause
 

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