Mustrum_Ridcully
Legend
But what if the player wants to play a mage? He just happens to want a simple mage?In any event, player's get to choose what they play. If someone chooses a fighter, it is usually because they want a simpler play experience and they often do not want to deal with the work required of being a caster. It always feels that those who make these arguments about the fighter are folks who are upset that they lack complexity. I think that is a feature. A fighter is a great entry level class.
And what if the complex character enjoyer is tired of always playing spellcasters and really would like the flavor of playing a great warrior?
One of the reasons I liked 4E so much was that it finally offered the complex warrior. In 3E I always tried to play a Fighter that has plenty of combat options, carefully optimizing my ability scores within 25 point buy that I could go down the Combat Expertise route and be a trip/disarm/sunder expert and do fun stuff in combat other than hacking at it. I also played plenty of spellcasters (my longest one probably a Kobold Sorceror) or complex hybrids (Druid/Shifter for example).
Of course, the "complex warrior" doesn't have to be the Fighter class. And it's nice if there are options for simple and complex character enjoyers, even if it's a nightmare to balance...

