As the business grew it was seen as a liability. When Baldur's Gate 3 was announced at E3 in 2019, I and Swen Vincke did an interview where the ranger came up. We had already done the ranger UA, and Larian was already changing the ranger from the PHB. We either took similar paths or one group's idea influenced the other's. I can't remember which.This is fascinating. Are you able to talk about what that process got hijacked by and why?
That interview was used by a bozo as proof that D&D was in dire trouble because designers were randomly talking about changing the game, which clearly would make people think a new edition was coming, which clearly would cause the business to nosedive. That kerfuffle ended up turning UA into a marketing device rather than a space to test out ideas and see what people liked. The downside to doing something that people didn't like generated too high a risk of drawing bozo aggro.
(FWIW, the bozo who triggered that is long gone from D&D/Wizards and was not a game designer.)
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