A dwarf in time IC

Brorgar (Male Dwarf Fighter 3)

"That ruined temple sounds like a good place for us to check out."

[Dwarven] "Shall we heed her warning and wait for daylight to pass?"




While we were traveling to here Brorgar shall mention to Revek in Dwarven that "Hope and respect are stronger bond and loyalty builders than fear."



[OOC: During the trip here I will spend some time showing her how to use one of my hand axes. I will make a little bit conversation with her, and on occasionally I will compliment her survival skill and mention that she is useful. ]
 

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Revek strokes his beard while he considers their options. Ruins could be of the very place they are looking for. These ruins could very well be the place we are looking for. We should check them out. I'm not afraid of superstitution. While undoubtedly there may be monsters living in the ruins we cannot simply pass the chance that there might also be shards.

On the journey, Revek attempts to ignore the goblin but warms up to her slightly. She -is- actually useful and it's nice to have a cook around.
 

"We may want to at least examine those statues as we pass- the 'bugs on your skin' feeling that she mentioned may be magical energy of some sort, and it could be the sort of long-term protective ward that would be in place over a significant historical site." Karienna sounded more curious than worried- she obviously wanted something significant to include in her evening report to their sponsor through the Speaking Stone. Minor goblin ambushes and fruitless searching made for dull reporting.

As they traveled, Karienna made sure to cultivate at least some sense of companionship with the young goblin- if they ran into other tribes, her loyalty might be a valuable asset. and it was kind of fun to have a student of sorts...
 

The Temple in the Mountain Pass

None of you need to see Moonlight’s back stiffen to know you’ve reached the strange place she warned you about. Apparently her description of “bugs crawling on your skin” was not meant as an abstract metaphor. Each of you feels as though there were discrete, individual bugs crawling on your skin, invisible centipedes by the feel of it. Ahead of you the path splits; the main path continues to the right and a smaller path to the left leads up to the “temple” Moonlight mentioned. The path is marked off by pairs of statues with a new pair every 10 feet. The statues are old and covered in lichen and some by vines, but a few features are still recognizable. The statues show goblins, hobgoblins, and bugbears in various military poses. After some careful looking and a brief huddle, Karienna and Ulzim conclude that these statues are authentic Dhakaani era artifacts. (Knowledge History.) There is no underbrush past the last pair of statues and the trees have strange slash marks at all different heights. As you pass each pair of statues, you feel the insects crawling further and further up your body, up your legs, then on your belly, on your arms…around your neck towards your face…and then you hurtle desperately past the last pair of statues and the feeling disappears.

The temple stands before you forlorn. The columns surrounding the portico are chipped and scratched, an oversized entry gapes at you like a giant mouth, what remains of the doors hang like little teeth.

A faint rhythmic noise seems to come from the temple, but it is so faint you aren’t sure if you are really hearing it.

[sblock=OOC]And with that I’ll need a marching order. Two abreast, Sevulta and Brorgar will count as a single rank. As a little handout I’ve included a link to help visualize the scene, but it is only for the strong of heart, so don’t say you weren’t warned.
Crawling things[/sblock]
 

Vonval Dwarf Cleric 3

While most of his partners tried to befriend their goblin captive, Vonval did none of that. At one point on their way to the mountain pass, Vonval took Moonlight apart as she was helping preparing to camp for the night. "Know this, goblin. I am a servant of the deep places of the world, of the great Khyber himself. There can be no hiding place for you, no secret hole that I won't find. Remember it well when the though of fleeing or leading us into an ambush crosses your mind. The Earth itself would reveal you to me !" Leaving the little goblin to ponder his threats, Vonval went to complete his daily prayers to his dark patron.

A few days later, Vonval seems more or less unaffected as the 'creeping' feeling leaves them. "This is a weird feeling, but nothing to one such as me who has faced the depths of Khyber. No doubt it is indeed a ward to protect this place from the weak-minded." he declares. "While I doubt we have simply stumbled on our goal, this place is the kind we came to investigate. There might be valuable clues to our quest. Let's try to locate the source of this sound first."

[SBLOCK=OOC]Sorry for not posting earlier. I suggest the following marching order : Sevulta and Brorgar first, then Vonval and Ulzim, followed by Karienna and her goblin friend and Revek watching the rear. Feel free to comment/modify it. Vonval has prayed for his usual allotment of spells (I've updated the RG to indicate he's regained divine favor.)[/SBLOCK]
 

Revek shudders as they pass through the temple's ward. He does not doubt Vonval's words on the matter. While the feeling causes him great discomfort he tries not to show it on his face, especially in front of a goblin. Once beyond it he shakes himself and rubs his arms. As the others stand before the temple's entrance he moves to the back.
I'll watch our backs. I can protect the spell-users if we are attacked from behind and also provide my own support from here.
 

Ulzim Zuccabar d'Sivis, male gnome wizard

Ulzim seemed a combination of intrigued and annoyed by their inadvertant traveling companion and guide. Goblins might currently occupy one of the lowest social rungs in Khorvaire, but anyone with a decent education and at least one working eyeball could see how the current society of most species was built, both socially and literally, on the remains of the ancient goblinoid empire. Akaznyth (he was alwasy careful to use her goblin name, rather than the Common translation) might be just a girl, with all the mistakes of youth that implied, but she sprang from the roots from which his people intended to mine the ore of the future.

He had been irked when the eternally bubbly Karienna had won much of the girl's trust, because it made his own substantian social skills seemed diminished. Karienna, however, had the bond of gender he could never bridge. That did not deter him from seeking Akaznyth out, usually over chores, which he almost never deigned to help with unless it interested him. (His own chores, of course, involved writing reports for the House in his journal.)

He wanted to learn the Goblin tongue; he was almost positive that was the reason Karienna had been granted the speaking stone over him, because she could translate the ancient texts directly instead of through a spell or dragonmark. Never mind that Ulzim's dragonmark could give him full comprehension of any language, it didn't last very long. Though he knew the language of magic, he'd spent his youth studying the more immediately and socially useful languages of Elven and Dwarven, rather than the more esoteric or ancient tongues. It was a lack, by the Host, he'd rectify as soon as possible!

~~~~~~

Several days later, when they were going through the pass, Ulzim had pressed his handkerchief to his face again, mostly to cover up the fact that he had nearly bit through his lip to keep himself from screaming from the hideous sensation of crawling insects. Once the feeling had stopped, he breathed a silent sigh of relief and snuck a quick swallow from the ever-present whiskey flask the dwarves all though were standard issue. Oh what a fuss they had made until House Sivis had made sure there were enough to go around to everyone! For the first time Ulzim was grateful for thier alcohol insistance.

When Vonval had suggested investigating the noise/not noise, Ulzim nodded enthusiastically, glad to have something to take his mind off of what had just happened.

"Yes, quite, could be very important indeed," Ulzim says quickly, though makes no move to place himself first. Given his druthers, he prefers a place towards the back, though not the tail end, which has become very obvious during the group's travels together.
 

A familiar rhythm

The fading light dances between the columns of the portico, and reveal a set of stairs leading up just inside the shattered doors. As you approach you feel a somewhat moist and slightly warm draft from the mouth-like entrance.

Brorgar:
The faint sound seems familiar to you and after a moment you are able to place it. Although the rhythm is not quite right, it sounds for all the world like someone sharpening a blade, or perhaps several blades at the same time.

You leave the mules around the portico under Sevulta's watchful eye, and make your way into the temple.

At the top of the stairs, a wide corridor stretches away from you. A hole in the roof provides sufficient light to see the room. 13 niches line the walls, with 6 to your right and 6 to your left, and the 13th niche straight ahead at the end of the corridor, some 40 feet in front of you. Each niche seems to hold a statue, scratched and defaced. The 13th niche however seems to hold only rubble.

Immediately to your left is a narrower corridor and there are shadows at the end of the wide corridor indicating a matching hallway on the right side. The faint sound is slightly louder here in the corridor, but is still indistinct.

Vonval:
The noise seems to be coming through the walls to your right, as though the source of the noise was off in that direction but the stone seems to almost thrum with the noise.
 

Brorgar (Male Dwarf Fighter 3)

Crawly Things
As they encounter the crawly feeling Brorgar stoically works his way through without even seeming to notice the unnerving senesation. Having traveled with him as long as you have, you can tell that he does notice, but is choosing to ignore it in true dwarven fashion.

Entering the Ruins
Brorgar pets Sevulta and quietly asks his noble companion to look after the mules and other pack animals while they are gone. At the end he joyously, like twin brothers leaving each others company for while, slaps the creatures shoulder as the group leaves.

As they enter the Dhakaani ruin Brorgar's face seems to be concentrating on something and then after a while he says quietly to the group "That sound. I has taken me a little bit because it is not quite right - sounds like a few people sharpening sword blades. The rhythm isn't exactly right, but it is there.

This is not going to be easy, friends.
" He smiles the smile that is looking forward to a true test of their skills. Not having a boxman or tracker about means that he has taken up the lead trapfinder in true dwarven fashion. He hefts his great shield and grips his dwarven war axe ready for their foray.

"Which way, friends?"
 

Vonval Dwarf Cleric 3

Vonval approaches the wall on their right side. "The Stone ... it is speaking to me." he says softly as he reaches with his hand and touches the wall. "Yes, that sound is coming from this side. From beyond the wall perhaps. Let me see if I can feel more." Vonval slowly walks the lenght of the corridor, with his hand contantly touching the wall. All his senses are alert, especially the ones that he alone possesses.

[SBLOCK=OOC]I'm trying to see if Vonval can detect anything with his Earth sense feat. At every 5 ft, he takes a move action to use the feat. It should tell him if there is any creature touching the ground within 20 ft. and their direction. He'll stop if he feels anything on his right.[/SBLOCK]
 

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