Hello there. I like gnomes in a more traditional fae vein. They are reclusive folk living closely in tune with nature, often living in small caves/burrows (preferably hidden, such as in the roots of trees) deep in the forest. They mostly hide from the big folk and do not wish to be interfered with. They have relations with other fae and other dwellers in the forest. They are masters of magical alchemy, holding a great deal of hermetic lore and secrets that they guard with the greatest care. They keep their small villages well hidden from outsiders, both through use of the natural terrain and through magical misdirection.
Do you remember Round Tom and Screwball from Legend? I consider them to be gnomes. The difference between them and elves are that elves are high culture, refined, and don't have the same primal, low level connection to the fae world that gnomes do. Gnomes are also more isolated, meek, and secretive as opposed to the pride and power of the elves.
I think this is closer to what the gnome was intended in 1e, and if you look at the racial characterstics even for 3e it really fits this idea much better than the tinkerer type: fights well against creatures considered evil fae in folklore (goblins and kobolds), low light vision for lurking in the forest at night without torches/lanterns that would make them stick out, they are highly skilled in alchemy and magical lore, they are alert (having heightened senses) and specialize in the magic of misdirection, and they have a close connection to burrowing animals.
The only thing that doesn't really mesh well is the bonus against giants. However, with tinker gnomes, the majority of those racial traits don't really have much justification at all, again including the same bonus against giants.
Do you remember Round Tom and Screwball from Legend? I consider them to be gnomes. The difference between them and elves are that elves are high culture, refined, and don't have the same primal, low level connection to the fae world that gnomes do. Gnomes are also more isolated, meek, and secretive as opposed to the pride and power of the elves.
I think this is closer to what the gnome was intended in 1e, and if you look at the racial characterstics even for 3e it really fits this idea much better than the tinkerer type: fights well against creatures considered evil fae in folklore (goblins and kobolds), low light vision for lurking in the forest at night without torches/lanterns that would make them stick out, they are highly skilled in alchemy and magical lore, they are alert (having heightened senses) and specialize in the magic of misdirection, and they have a close connection to burrowing animals.
The only thing that doesn't really mesh well is the bonus against giants. However, with tinker gnomes, the majority of those racial traits don't really have much justification at all, again including the same bonus against giants.