Combat continues:
Melvos steps between two of the creatures (5' step) and whips his shield at the one whom Kyr’nan had been fighting. It shatters with the stout blow(36 HP damage moves it to -17). He then turns and hits the one on his other side with a mighty blow leaving it nearly dead(37 Hp).
Bruk moves to threaten more targets. His chops at the creature engaging Zig, and drops it, with large chunks of stone flying everywhere. He then chops at the one left teetering by Melvos. This statue, already a patchwork of cracks, is blasted into a fine powder by the force of the blow (36 damage taken to -35). His is able to reach one more target with this swing and destroys the best behind the powdered one with the great follow through.
Valjean step back from the fierce claws, fires two arrows at the creature, but is unable to connect with the target [the dice really hate you].
Zig, tumbles to where he has a clear shot at the creature engaging Allistaire, and fires an arrow charged with psychic energy at the monster, breaking loose a large chunk (13 Hp damage).
Kyr’nan seeing that Lorelin had been seriously wounded, steps over and invokes the power of Olidammara to heal his wounds(cure moderate for 16). He is fully healed.
A low rumble which sounds like the very hill laughing comes from Jordeh as he smashes the injured creature near him with his sword (27 damage). He then turns and lays a mighty blow onto the creature next to it which destroys it outright(crit for 49).
In a desperate fury the monster facing Jordeh again attacks him, but to no avail.
Valjean is clawed once by the creature that just won't seem to leave him alone.
Melvos charges to finish off Jordeh's last attacker. He lays into the unwounded opponent with his shield, again leaving his target almost dead.
Bruk moves to where his great reach can have the most effect, and lays out the two remaining creatures.
[As you may have noticed I moved along people who have not responded. I hope that is Ok with everyone. I would like to keep the action progressing, especially during a coombat. If this is acceptable to all, I will continue the process in the future. Generally I will move the action along basing your actions on past performance if you don't respond within a day or so.]
All of the monsters have been rendered into gravel now. You stand before a large mausoleum. Some of your party is still injured.
Valjean is down 25
Zig is down 12
Jordeh is down 3
Alistaire is down 12
Lazz'rut is down 8
buzzard