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A Guy in Finland has Eberron and...

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On lizardfolk:
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"More than ten thousand years ago, the Dhakaani empire drove the lizardfolk of the Talenta Plains across the Endworld Mountains and into the swamps and jungles of Q'barra."


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Do they mention Warforged Aging? (Do they age at all?)
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"... it is theorized that warforged may show signs of physical deterioration after 15o years, but have no further aging effects after that point and no maximum age."


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What's the deal with the infamous Lightning-Rail?
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"...When the kingdom of Galifar was at its height, House Orien and House Cannith took on a special commission from the king. [...] House Cannith created the condutor stones - wondorous items that, when arranged along a route in pairs, formed a conduit through which a coach could travel at great speed. For propulsion, it turned to Zilargo for a vehicle with a bound elemental - in this case, an air elemental to propel the coach through the conduit. When the stones mounted on a coach pass over stones arranged on the ground, a sparkling effect is produced, giving the lightning rail its name."

"Today conductor-stone paths connect the nations of Aundair, Breland, Thrane and Zilargo in the west, and Karrnath, he Talenta Plains and the Mror Holds in the east."

"The Lightning rail [coaches] travel at a speed of 30 miles per hour."


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Originally posted by jedi8187
How many dinosaurs are mentioned?
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None by name.

Large varieties in the lost continent of Xen'drik.
Large herbivores in Argonnessen (there's a reason for herbivores only).
Small varieties in Q'barra and the Talenta Plains.
 

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Even more:

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Originally posted by Joni-san
Can you tell us anything about The Shadow Marches?
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"Commonly, the region known as the Shadow Marches conjures images of fetid backwater where illiterate humans mingle with orcs and other foul creatures, and practice strange rites by the light of the moons. These images are accurate - to a point..."


quote:
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Originally posted by Joni-san
One of the previews (the art one, IIRC) mentioned something called Hermetech. Any hints on what it is or what it does? Examples? (My guess is that the Lightning Rail is one of these)
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That name has been dropped, if it ever was anything more than a rumor. The Magic chapter divides magical items like this:

Dragonshard Items
Bound-Elemental Items
Warforged Components
Wondorous Locations
Traditional Items
Artifacts
 



A quick apology to folks for not being more explicit on my earlier announcement. Anyone can feel free to start a "I don't like Eberron" thread, and we have no problem with that. As we sometimes do, though, we'd rather not sidetrack *this* thread with folks who want to complain about the product.

Many thanks, and the next time this happens I'll be sure to make this clear while posting a warning.
 

Okay, after spending a few hours with the book, I can only go "wow" and hope that I can find someone willing to DM the game over IRC. The book is well written, and the mechanics and setting flavour entwine on a deep level, while still retaining the spirit of Dungeons & Dragons. It is easy to see why Eberron came out on top in the competition.
 



Driddle said:
Why did they base the Eberron campaign in Finland? :confused:
I don't know, but apparently that was the hook that WotC liked. "It's Lord of the Rings meets The Maltese Falcon and Raiders of the Lost Ark... In Finland!"

As for action points replenishing every adventure, it's certainly easy enough to house rule. In my campaigns, people have generally had enough points with the per-level system; if you're going to restore them each adventure, you may want to reduce the total number each character receives. But it's all based on how wild you want the action to get. Providing action points as rewards for especially top-notch roleplaying or cinematic actions would be another way to deal with this.

-Keith
 

Thanks for weighing in, Keith. This must be an especially rewarding time for you (when fans -- albeit only in Finland -- finally get to see what you and the WotC gang cooked up!).
 

Into the Woods

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