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Oh joy.
The precursorMy own version of D&D warlord is a martial adept with maneuvers of the White Raven school from "3.5 Tome of Battle: Book of Nine Swords".
I don't see a list of Tactics nor a list of Tactical Gambits. Am I overlooking them or are they somewhere else or ...?
A lot of people who are fond of the warlords versatility very much do seem to agree on thatThe fundamental problem with redoing the fighter is ou can only put around 1/3rd of warlord stuff onto the fighter without breaking it so you basically need to design a new class.
Agreed I would say they were functional at it but had other abilities that were focus.They should not be as good at healing as clerics but that was true in 4E as well.
It's a martial class so giving it two attacks is fine, and I would use the half caster thing for an example of its kewl abilities and the basic stuff of the class can be built into what the class gets.
Did not realize how long ago this idea came to mindCould a fighter sacrifice one of his multi-attacks (spending the time scanning for openings with a skill check on a failure you get no benefit but on a success you can have use the next attack you have as though you spent a superiority die)