A Merc's Life: Howl of the Carrion King [02]


log in or register to remove this ad

[sblock=ooc]
Did Aodhán's religion check determine anything? [/sblock]

[sblock=OOC]Sorry - got caught up on the light/vision train. His check didn't determine anything beyond what I previously indicated. Little known minor spirits of malevolent magic. I dropped the 'KS: Religion' into that post to let you know what I'd used for the check - you both did well enough when I rolled to get all of the info available.[/sblock]
 

Harnrey squints and then his eyes get really big.

"Uh gentle men, Lets be reeeely careful here. those statues are magical with the kind of magic that goes boom."
 

"Can any of you spellcasters summon some help for us to test them out?" the cleric asks.

[sblock=ooc]
One of the few times I'd like to have a Bag of Tricks [/sblock]
 

Tsadok

Totally ignorant of magic, Tsadok's curiosity gets the best of him. He asks, "So...what does that mean, the statues being magical. Could this be a trap?"
 


Keeland

"Well, I see they are magical, but does that require them to be a trap?" He examines the statues more closely, but does not touch them. "Now that you mention it though this does look a little strange..."

OOC: Perception check to find magical traps. (1d20+12 =30)


[sblock=Stat Block]
Code:
   HP: 26/26     AC: 16   AC(T): 13   AC(FF): 13
 Init: +03    ST(F):+04   ST(R):+06    ST(W):+05
  Per: +10

  BAB: 02       CMB: 03     CMD: 16

Weapon                   Attack    Damage      Critical     Special
Tempest (Longbow)        +7        1d8+2       19-20/x3     Rng: 110
Longsword                +2        1d8+1       19-20/x2     

Spells:
    Cantrips                              First Level (4/4)
    * Detect Magic                        * Confusion, Lesser
    * Light                               * Cure Light Wounds
    * Mage Hand                           * Sleep
    * Mending                             * Summon Monster I
    * Prestidigitation
    * Resistance
[/sblock]
 

"Well, the type of magic and to whome these are statues of is what I am basing my guess on."

perception check:
1d20+4=5

(can you say cluless?)
 
Last edited:

Keeland finds the trap on the Baboon Headed statue, and Tsadok's finely tuned senses alert him to traps on the two Pharoahs. Neither of you detects a trap on the figure shrouded in cloth - but it makes a certain amount of sense that one is there . . .
 
Last edited:

Tsadok

Tsadok will look closer at the statue that does not seem to be trapped, inspecting it thoroughly.

OOC - Is there any information we can discern - like the trap's trigger or result if it goes off?
 

Pets & Sidekicks

Remove ads

Top