A Merc's Life: Howl of the Carrion King [02]

OOC:

Not sure what's going on with these spoilers, but I'll try rebuilding them from the ground up and see what I can do. It'll be a bit. (I just tried putting this in a spoiler and it did not work either.)

In the meantime, 33% means Keeland sits and babbles incoherently. Tsadok's up . . .
 
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Aodhán battles through the fog, but his blows are clumsy as his mind is fighting another battle against the effects and he can't manage to land his axe.

[sblock=ooc]
will save (1d20+8=14) Ba! just misses again! Damnable IC.... :rant: Oh ...wait is this considered a spell, or spell-like ability for the purposes of Aodhan's Hardy racial quality "Dwarves receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities". If it is I make the save, if not I fail (and results below). Makes save

Move:
Standard: attack the bad guy - melee attack with flanking (1d20+7=11, 1d10+2=4) nope....

[/sblock]
[sblock=Stat Block]
Code:
   HP: 36/36     AC: 20   AC(T): 12   AC(FF): 18
 Init: +02    ST(F):+05   ST(R):+03    ST(W):+08
  Per: +05                        HERO Points: 03

  BAB: 02       CMB: 04     CMD: 16

Weapon                  Attack    Damage      Critical     Special
Dwarven WarAxe          +5        1d10+2         20/x3     +3 Damage (2H)
Javelin                 +4        1d6 +2         20/x2     

Domain Powers:
    Travel                                Trickery
    * Agile Feet (8x/Day)                 * Copy Cat (1 Rnd/Lvl, 8x/Day)

Spells:
    Orisons (4)                           First Level (4+1)
    * Create Water                        * Bless
    * Detect Magic                        * [s]Cause Fear[/s]
    * Light                               * Longstrider (Domain Spell)
    * Mending                             * Lonrach's Favor
                                          * Protection from Evil

    Second Level (3+1)
    *
    *
    *
[/sblock]
 
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Keeland

Keeland continues to sit on the floor. He rubs his forehead absently as he babbles. "You know I took a barge trip one time. I was just a lad really. We had some lovely fish as I remember. I seem to have a bit of a headache, maybe some willow bark tea. This barge is much nicer of course. Oh look a kitty. Here kitty kitty, I'll bet you'd like some lovely fish wouldn't you. And then the guards came barging in mind you I was scared, but I was just a lad really. Did I say that already? And then they took the man my father was going to work for. I think he was a spy or something. That tavern had the best fish though. Really tasty local peppers they cooked it with. Some tea would be nice with that. I hear that willow bark tea is good for fevers and headaches too. I seem to have a bit of a headache today..."
 
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Keeland's mad mutterings form a macabre backdrop to the madly swirling mists as the fight rages. Houwlou and Harnry do what they can from the cavern entrance but it's difficult for them to see the effect - if any - of their strikes. Tsadok and Aodhán both make desperate attacks but Haidar twists and lunges, easily evading their blows.

Screaming in rage, the huge were-leopard snaps wildly at Tsadok. The nimble young man jerks his head back just in time; the powerful jaws snap and Haidar's teeth make a frightful clicking sound as they just miss taking off a piece of his face.

Aodhán's not so quick, perhaps counting on his armor more than he should. Even as he's snapping at Tsadok Haidar extends his arm in a vicious punch, sinking his katar deep into the Abhác's side. Aodhán's eyes widen in pain as the dagger's magic manifests; it feels as though the claws of a great cat are raking the flesh around the blade. Blood sprays as Haidar jerks the katar free.

OOC

The Breath of Nethys

The mists act as a specialized Confusion spell. Those in the mist must make a DC15 Will Save at the beginning of each round. Success means you act as you wish, failure means you are under the effect of the Confusion spell for that round. If you fail your save, please roll d%:

Code:
[U]d% 	Behavior[/U]
01 – 25	Act normally 	 
26 – 50	Do nothing but babble incoherently 	 
51 – 75	Deal 1d8 points of damage + Str modifier to self 	 
	with item in hand 	 
76 –100	Attack nearest creature (for this purpose, a 	 
	familiar counts as part of the subject’s self)


All allied attacks missed that round. (Can't copy links to IC from work; they're listed under Character Name Haidar if anyone's interested).
Code:
[U]Character    HP       AC T  FF   CMD    Condition    Acting[/U]
Tsadok       26/26    15/13/12    18                 
Aodhán       17/36    20/12/18    16                 
Haidar                21/11/19    25                 
Houwlou      34/36    15/13/12    17                 You're Up!
Harnry       28/28    14/12/12    14                 
Keeland      15/26    16/13/13    16    Confused
 
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