A Merc's Life: Howl of the Carrion King [03]


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The Abhac stands next to his Olcan ally and watches as the humans study the door. He looks around for the Áilleacht, wondering what's got him so quiet.
 

Harnrey taps tsadock on the shoulder and indicated that he (Harnrey would like to lift out the hinge pin, using magic (wiggles fingers and then uses hand in lifting action)
 

Harnrey taps tsadock on the shoulder and indicated that he (Harnrey would like to lift out the hinge pin, using magic (wiggles fingers and then uses hand in lifting action)

Tsadok looks to his left after Harney taps his shoulder and grunts a bit as Harney moves to Tsadok's right. 'That old trick' thinks the teen.". Once he figures out what Harney wants to do Tsadok takes a position to the far side of the door being unhinged.
 


Houwlou Groulenas, Olcán Ranger 4

Houwlou looks fidgety and says, "Get a move on guys! We're kinda just standing out here in the open with our britches down! (Figuratively speaking of course.)"

OOC: I know this really didn't take that long, but it was almost a page of posts, so....
[sblock=Stat Block]
Code:
   Level: Ranger 4
   HP: 40/40     AC: 17  AC(T): 11   AC(FF): 16
 Init: +01    ST(F):+05  ST(R):+04    ST(W):+05
  Per: 15 (+2 Undead or Desert) HERO Points: 03

  BAB: 04       CMB: +7     CMD: 18

Weapon                  Attack    Damage      Critical     Special
Longsword (MW)          +9        1d8+3       19-20/x2     +1 TH Gnolls
Dagger +1 (T)           +8 (+6)   1d4+2       19-20/x2     +3 TH/Damage
Longsword (MW)          +7        1d8+3       19-20/x2        (Undead)
  & Dagger +1           +6        1d4+2       19-20/x2     
Longsword (MW)          +5        1d8+3       19-20/x2     
  & Longsword           +4        1d8+1       19-20/x2     
Javelin   (M)           +5 (+3)   1d6+3          20/x2     Range 30'

Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3; 
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;  
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7; 
Spellcraft +10; Stealth +2; Survival +10; Swim -9

Spells Prepared:
Resist Energy
[/sblock]
 

The bottom pin on the left side door comes out of its hinge with a rasping sound like a whetstone on a badly nicked blade. The middle pin is slightly more difficult, but yields to Harnry's mighty intellect. The top pin proves to be too badly jammed due to the fact that the entire weight of the door is now hanging on it. The door is somewhat askew now, and a small sliver of the interior exposed to your view. Aodhán and Tsadok see a small bit of the large room but are unable to see any inhabitants. To Harnry and Houwlou there is only darkness.
 

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