Maidhc O Casain
Na Bith Mo Riocht Tá!
[sblock=MikeL]Rolled and fixed - good catch! I was looking at the last roll on the 'to hit' post as the damage since it was so incredibly low . . .[/sblock]
HP: 9/34 AC: 15 AC(T): 13 AC(FF): 12
Init: +03 ST(F):+03 ST(R):+07 ST(W):+04
Per: 08 HERO Points: 03
BAB: 03 CMB:+07 CMD: 20
Weapon Attack Damage Critical Special
Sap (MW) +6 1d6+4 20/x2 Non-Lethal
HP: 9/34 AC: 15 AC(T): 13 AC(FF): 12
Init: +03 ST(F):+03 ST(R):+07 ST(W):+04
Per: 08 HERO Points: 03
BAB: 03 CMB:+07 CMD: 20
Weapon Attack Damage Critical Special
Sap (MW) +6 1d6+4 20/x2 Non-Lethal
HP: 45/45 AC: 20 AC(T): 12 AC(FF): 18
Init: +02 ST(F):+06 ST(R):+03 ST(W):+09
Per: +05 HERO Points: 03
BAB: 03 CMB: 05 CMD: 17
Weapon Attack Damage Critical Special
Dwarven WarAxe +6 1d10+2 20/x3 +3 Damage (2H)
Javelin +5 1d6 +2 20/x2
Domain Powers:
Travel Trickery
* Agile Feet (8x/Day) * Copy Cat (1 Rnd/Lvl, 8x/Day)
Spells:
Orisons (4) First Level (5+1)
* Create Water [s] * Bless[/s]
* Detect Magic * Cause Fear
* Light * Longstrider (Domain Spell)
* Mending * Lonrach's Favor
* Protection from Evil [s](x2)[/s]
Second Level (4+1)
* Weapon of Awe
* Bull'S Strength
* Shatter [s](x2)[/s]
* Invisibility (Domain Spell)
Channel Energy 3/6
Houwlou Groulenas, Olcán Ranger
Level: Ranger 4
HP: 38/40 AC: 17 AC(T): 11 AC(FF): 16
Init: +01 ST(F):+05 ST(R):+04 ST(W):+05
Per: 15 (+2 Undead or Desert) HERO Points: 03
BAB: 04 CMB: +7 CMD: 18
Weapon Attack Damage Critical Special
Longsword (MW) +9 1d8+3 19-20/x2 +1 TH Gnolls
Dagger +1 (T) +8 (+6) 1d4+2 19-20/x2 +3 TH/Damage
Longsword (MW) +7 1d8+3 19-20/x2 (Undead)
& Dagger +1 +6 1d4+2 19-20/x2
Longsword (MW) +5 1d8+3 19-20/x2
& Longsword +4 1d8+1 19-20/x2
Javelin (M) +5 (+3) 1d6+3 20/x2 Range 30'
Selected Skills (not all are shown)
Acrobatics -5; Appraise +4; Bluff +5; Climb +2; Diplomacy +3;
Intimidate +3; Knowledge (nature) +9; Handle Animal +10; Heal +10;
Perception +15; Profession (Guide) +10; Ride +3; Sense Motive +7;
Spellcraft +10; Stealth +2; Survival +10; Swim -9
Spells Prepared:
Resist Energy
HP: [color=green]36[/color]/36 AC: 14 AC(T): 12 AC(FF): 12
Init: +02 ST(F):+04 ST(R):+03 ST(W):+08
BAB: 02 CMB:+03 CMD: 15
Weapon Attack Damage Critical Special
Battle Axe +3 1d8+1 20/x3
Dagger (Thrown) +3 (+4) 1d4+1 19-20/x2 Rng: 10'
Crossbow (Launch Bolt) +4 1d8 19-20/x2 Rng: 80'
Conjuration Powers:
* Acid Bolt (1d6+2) 7x/Day [s]00[/s]000 00
spells per day:
cantrips: 4
level 1: 3+1 (INT)
level 2: 2+1 (INT)
Spells:
Cantrips First Level
* Launch Bolt * [s]Low-Light Vision[
* Caltrops * [s]Magic Missile[/s]
* Detect Magic * [s]Orb of Acid (Lesser)[/s]
* Mage Hand *unseen servant
Second Level
[s]*summon monster II (duration: 6 rounds)[/s]
*bull's strength
*Acid arrow