A Merc's Life [OOC 02]

Just filling in the Portfolio you gave me in Hero lab. Take a look at the file I sent you and see if it's good to you. I also need to find a way to put in Veiled Vileness under the Racial abilities (it's not in the drop down menu and as a result, my will save is not right).

Just realized... maybe viled veilness is the feat I am missing? If that is the case, I'm gonna drop improved grapple in lieu of enforcer.
 
Last edited:

log in or register to remove this ad

Just sent you an e-mail that the portfolio you sent is missing the Veiled Vileness feat - you ninja'd me!

I put your upgrades into my version and sent it back to you. Let me know if the Wisdom racial bonus and the Veiled Vileness feat come through?
 


Cool. Just a note about the upcoming holidays. I'll be out of the office from 12/22 or 12/23 until 1/4 or so. Expect posting to be at a crawl during this time. Can't wait to spend time with the family. The twins are so excited for Christmas this year and they now understand presents & Santa (although they're a bit scared of him). We also have our advent prayer time each night and they've finally agreed that it is also Jesus' birthday as well. They now want to bring presents to him... we have a church about a block from our house, that they call Jesus' house, so they've decided they want to bring him a gift.
 

Fun Times! My 6 year-old is quite excited about Christmas this year too. I expect to have a little craziness the rest of the week what with going to rescue my daughter from the snow and ice and bring her home from college (an eight hour round trip when the weather is good) for the holidays tomorrow and then office Christmas party off-site the next day and finding some spare time to finish up my shopping. I'm taking a couple of days off the week after Christmas and sending all the kids away so my wife and I can just relax. Of course her definition of relaxing will no doubt include packing up all the X-Mas stuff and toting it up to the attic, cleaning house and engaging in various honey-do's. I don't expect to post much for those days.
 

changes are all done finally.

OK, Harnrey's upgrade . . . +1 lvl (duh)
+1 BAB, +1 Wis, +8 hp (5+3 con),

+1 rank to :
Appraise, Craft (Weaponsmith), Knowledge (Arcana), (Engnrng), (Geography),
perception, Spellcraft and Stealth



new spells in book:
Acid Arrow, Continual Flame


***(Wis: 18 +4 (added +1) Level: 04 BAB: +1 (Now +2)
HP: 36 (18 + 3*4 (CON) + 6 Race/FC)
CMB: +3 CMD: 15

saves:
Will: +08 = base: +4 wisdom: +4

Attack:
Battle Axe +3
Dagger (Thrown) +3 (+4)
Crossbow (Launch Bolt) +4 )***

Skill Points: (8 Base + 4 * 4 (INT Mod/Lvl) +2 Pt GM Bonus, + 1*4 Fav Class, + 1*4 (race))
total: 34 = (8+16+2+4+4)




wisdom bonus increase affects heal, perception, profession, sense motive and survival

skills should now read as following:
Code:
Skills                   Total   Rank     CS   Ability  Misc
Acrobatics                 2                      2     
Appraise                  11       4       3      4     
Bluff                      1                      1     
Climb                      1                      1     
[b]Craft (Weaponsmith)       11       4       3      4     [/b]
Diplomacy                  1                      1     
Disable Device                                    2     
Disguise                   1                      1     
Escape Artist              2                      2     
Fly                                               2     
Handle Animal                                     1     
[b]Heal                       4                      4     [/b]
Intimidate                 1                      1     
[b]Knowledge (Arcana)        11       4       3      4     [/b]
Knowledge (Dngnrng)       10       3       3      4     
[b]Knowledge (Engnrng)       10       3       3      4     [/b]
[b]Knowledge (Geography)     11       4       3      4     [/b]
Knowledge (History)                               4     
Knowledge (Local)          8       1       3      4     
Knowledge (Nature)                                4     
Knowledge (Nobility)       8       1       3      4     
Knowledge (Planes)                                4     
Knowledge (Religion)                              4     
Linguistics                                       4     
[b]Perception                 6       2              4     [/b]
Perform                    1                      1     
Profession (Mercenary)     9       2       3      4     
Ride                       2                      2     
[b]Sense Motive               4                      4  [/b]   
Slight of Hand                                    2     
[b]Spellcraft                11       4       3      4     [/b]
[b]Stealth                    4       2              2     [/b]
[b]survival                   4                      4  [/b]   
Swim                       1                      1     
Use Magic Device                                  1
 

Leveling Houwlou now

Eeeek! He got boned on the new hp roll! Houwlou's hp for 4th level, hd+con+fc (1d10+2+1=4)
c'est la vie!!

*Note that I didn't add anything to H's Hero points, so if we're supposed to get one, H still has one coming.

[sblock=Houwlou's sheet]
Name: Houwlou Groulenas Age: 20
Class: Ranger Height: 6'
Race: Olcán Weight: 190 lbs
Size: Medium Fur: Black/Brown
Gender: Male Eyes: One Brown, One Gray
Align: Chaotic Good
Deity: Panthiest HERO Points: 03

Str: 16 +3 Level: 04 XP: 3300
Dex: 13 +1 BAB: +4 HP: 40 (19 + CON + 10 Race/FC)
Con: 15 +2 CMB: +7 CMD: 18
Int: 16 +3 Speed: 30' Dmg Red: 0/anything
Wis: 18 +4 Init: +1 Spell Res: None
Cha: 15 +2 ACP: -2 Spell Save: 14+SL


AC: Total Base Armor Shld Dex Size Def Nat Misc
17 10 +4 +2 +1 +0 +0 +0

Touch AC: 11 Flatfooted AC: 16


Total Base Mod Misc Special
Fort: 06 4 +2
Ref: 05 4 +1
Will: 05 1 +4


Weapon Attack Damage Critical Special
Longsword (MW) +6 1d8+3 19-20/x2 +1 TH Gnolls
Dagger +1 +5 1d4+2 19-20/x2 +3 TH/Damage
Longsword (MW) +4 1d8+3 19-20/x2 (Undead)
Longsword +3 1d8+1 19-20/x2
Javelin +4 1d6+3 20/x2


Languages: Common, Olcán


Olcán Traits:
* +2 CON, +2 WIS, -2 DEX
* Wolf-Lope: Move +10' when on all fours (Light/No Armor)
* Wolf Sight: Low Light Vision
* Keen Senses: +2 Perception Checks (Smell/Sound)
* Hardy: Bonus Feat (Endurance)
* Wilderness Expert (+2 Survival, additional +2 Tracking)
* Hatred: +1 TH vs. Gnolls
* Read Body Language: +2 Sense Motive Checks

Background Trait:
* Devotee of the Green: +1 KS (Geography/Nature). KS (Geography) is CS

Ranger Abilities:
* Proficiencies: Simple and Martial Weapons; Light Armor & Shields
(Not Tower Shields)
* Fighting Style (Two Weapon Fighter)
Two Weapon Fighting Feat
* Favored Enemy: Undead (+2 Bluff, Perception, Sense Motive, Survival,
To Hit/Damage)
* Tracking (+½ Lvl (Min 1)) to Survival: Tracking checks
* Wild Empathy
* Favored Terrain: Desert (+2 Initiative, KS: Geography, Perception, Stealth, Survival)
* Hunter's Bond: Companions (grant half favored enemy bonus (+1) to companions)
* Spells: Beginning at 4th level, Houwlou can cast bonus druid spells for his 17 wisdom-3/day
(spells customarily prepared @L4: Det. Magic, Det. Magic, Flare, Light)

Feats:
* Endurance: +4 CON Check vs. Non-Lethal Damage; Sleep in Light/Medium Armor
(Racial Bonus)
* Weapon Focus (Longsword): +1 TH
* Two Weapon Fighting (Ranger Fighting Style)
* Combat Expertise


Skill Points: 27 (6 + INT Mod/Lvl)

Skills Total Rank CS Ability Misc
Acrobatics -5 1 -6
Appraise 4 2 3
Bluff 4 1 2 +2*
Climb 2 2 3 3 -6
Craft 3 3
Diplomacy 3 3
Disable Device 1
Disguise 3 3
Escape Artist -5 1 -6
Fly 1
Handle Animal 9 3 3 3
Heal 8 1 3 4
Intimidate 3 3
Knowledge (Arcana) 3
Knowledge (Dngnrng) 3
Knowledge (Engnrng) 3
Knowledge (Geography) 3
Knowledge (History) 3
Knowledge (Local) 3
Knowledge (Nature) 9 3 3 3
Knowledge (Nobility) 3
Knowledge (Planes) 3
Knowledge (Religion) 3
Linguistics 3
Perception 12 5 3 4 +2*,+2*
Perform 3 3
Profession (Guide) 10 3 3 4
Ride 3 2 1
Sense Motive 7 1 4 +2, +2*
Slight of Hand 1
Spellcraft 11 5 3 3
Stealth 2 5 3 1 -6
Survival 10 3 3 4 +½Lvl*,+2*
Swim -9 3 -12
Use Magic Device 3

* Situational Bonus not included in Total


Money
PP: 00 GP: 16+26+796 SP: 05 CP: 06

Equipment Cost Weight
Explorer's Outfit
Chain Shirt 100 gp 25 lb
Heavy Wooden Shield 7 gp 10 lb
Longsword (MW) 4 lb
Javelins (2) 2 gp 4 lb
Dagger, +1
Daggers (2) 4 gp 2 lb
Belt Pouch 1 gp ½ lb
Puddin' (Mule) 8 gp
Pack Saddle 5 gp 15 lb
Javelins (6) 6 gp 12 lb
Small Traps & Snares
Tent 10 gp 10 lb
Bedroll 1 sp 5 lb
Winter Blanket (5) 2½ gp 15 lb
Rope (Hemp, 50') 1 gp 10 lb
Backpack 2 gp 2 lb

Total Weight: 45½ lb

Light Medium Heavy
Max Weight: 0-76 77-153 154-230
[/sblock]
 
Last edited:




Remove ads

Top