Dash Dannigan
First Post
I agree with Bret here. I'd go one up though and have this "survivor" have had his legs gnawed off the little beasties:
"We went in there with our fool-proof plan. Aye, it went smoothly enough until WAMO! They hit us like a solid wall of rat flesh all tearing and rending *shivers* Aye I'll tell ye about it but Ne'er will I ever see the inside of a sewer ever again, I swear it."
-edit- As a matter of note, when I run sessions where PCs go up against something much nastier than they can handle I tend to run the creature in "intimidation-mode" that is, instead of hurling it's full force nastiness at the most threatening PC the creature dimension doors in front of the wizard and chokes him as he lifts him off the floor.
Unusual and difficult (cinematic) actions that are "cool" such as a dragon leaps off the wall and slams into the ground in front of the party forcing everyone to make a difficult balance check as it knocks them down with the force of impact. Just imagine cool cinematic stuff that this uber-creature can get away with because the PCs don't threaten it all that much. Your players AND PCs will catch on. Especcially if it whacks the crap out of one of them and continues to spin around, dodging and flipping off of bannisters and what not.
This supports the uberness of the creature, gets the idea across clearly that this is something too "cool" for them to take at the moment, and also gives them the chance to bow-out of the encounter (though if not gracefully) all at the same time.
"We went in there with our fool-proof plan. Aye, it went smoothly enough until WAMO! They hit us like a solid wall of rat flesh all tearing and rending *shivers* Aye I'll tell ye about it but Ne'er will I ever see the inside of a sewer ever again, I swear it."
-edit- As a matter of note, when I run sessions where PCs go up against something much nastier than they can handle I tend to run the creature in "intimidation-mode" that is, instead of hurling it's full force nastiness at the most threatening PC the creature dimension doors in front of the wizard and chokes him as he lifts him off the floor.
Unusual and difficult (cinematic) actions that are "cool" such as a dragon leaps off the wall and slams into the ground in front of the party forcing everyone to make a difficult balance check as it knocks them down with the force of impact. Just imagine cool cinematic stuff that this uber-creature can get away with because the PCs don't threaten it all that much. Your players AND PCs will catch on. Especcially if it whacks the crap out of one of them and continues to spin around, dodging and flipping off of bannisters and what not.
This supports the uberness of the creature, gets the idea across clearly that this is something too "cool" for them to take at the moment, and also gives them the chance to bow-out of the encounter (though if not gracefully) all at the same time.
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