A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

After waiting slightly for kaeysari to attack, Phoenix snaps her fingers and a spark appears above the drake and eladrin. When they glance up at it, it flickers and detonates, washing them with flame.

Phoenix uses its as a distraction and calmly walks back towards the house.

OOC: Phoenix will delay until after Kaeysari goes so she can get use of the daze CA. Hit with a 6 you say? Let's try a 3!


[sblock=Actions]Standard: Orbmaster's Incendiary Detonation(close burst 1, centered on R19. 1d20+11+1(Bless)+2(CA)=20 Reflex vs the Drake, 17 vs the Eladrin. If hit, enemies take 1d6+11=14 fire damage. The burst creates a zone that deals 2 fire damage to any enemy that enters or starts its turn inside the zone.
Move: Walk to Q24(no OA since they are dazed).
Minor: -

Immediate Reaction: The next enemy within 10 squares to hit Phoenix triggers Infernal Wrath, dealing 1d6+6 fire damage to it.

[sblock=Phoenix's Statblock]Phoenix, Female Tiefling Mage 5
Passive Perception: 18, Passive Insight: 18
AC: 18, Fort:17, Reflex: 20, Will:18, Resist Fire 7 -- Speed:6
HP:40/40, Bloodied:20, Surge Value:10, Surges left:8/8
Initiative +3, Action Points: 1
MBA: +7 AC, 1d4+4 fire damage. RBA: Range 20, 8 fire damage.

Powers: Magic Missile, Freezing Burst, Arc Lightning, Infernal Wrath, Orbmaster's Incendiary Detonation, Color Spray, Shield, Spidersilk Mantle, Second Wind, Flaming Sphere, Stinking Cloud, Flaming Dagger

Notes: *Phoenix does not provoke OAs for Ranged or Area attacks. Phoenix's attacks ignore fire resistance. *Phoenix gains +1 to hit against bloodied foes.[/sblock][/sblock]
 

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Papolstaanas moves back and forth between the eladrin, but it isn't entirely clear what he is doing; he seems to be hoping for some response from the environment that never comes.

[sblock=actions]Minor: shifty--shift to N27

Standard: lodestone lure (aug 1, +1 bless) vs will on drake 1 (1d20+9+1=12) miss.

Move: shift back to O27. Arrrgh.[/sblock]
[sblock=Papolstaanas]Papolstaanas Male Kobold Battlemind 4
Initiative: +6
Passive Perception: 12; Passive Insight: 12; Senses: Normal
AC:21, Fort:17, Reflex:18, Will:16
+2 defenses against traps
HP: 35/52, Bloodied:26, Surge Value:13, Surges left: 13/13
Action Points: 1
Shifty
Concussive Spike
Conductive Defense
Lodestone Lure
Battlemind’s Demand

Psychokinetic Scimitar Ranged Basic Attack
Second Wind

Oaken Resilience
Aspect of Bitter Ice


Persistent Harrier (immediate reaction): The first time during an encounter that P. is hit or missed with an attack, he can melee attack the triggering enemy, even if it is out of melee range (+9 vs AC, 1d8+5 damage). He teleports to a square adjacent to the enemy if he hits.

Blurred Step (special free action 1/turn): If an adjacent enemy marked by P. shifts, P. can shift 1 square in response.

Mind Spike (immediate reaction): If an adjacent enemy marked by P. deals damage to an ally with an attack that doesn’t include P., that enemy takes force and psychic damage equal to the amount its attack dealt to the ally.

Melee basic attack: +7 vs. AC, 1d8+3 damage.

Power Points: 2/4

Conditions: blessed (+1 power bonus to attacks)

Full sheet: Papolstaanas[/sblock]
 

The wind blows and carries dead leaves from the forest. The leaves burn with radiant fire and swirl around Keysari and her opponents. It appeared they will just blow by the enemies, but burning leaves swirl around Keysari and fall down on the fey, burning them.

"Lady, retreat back into the house, please, we'll take care of the thugs here. Fey politics or not, this is just wrong."

[MENTION=85506]Darksteed[/MENTION], you don't get AC bonus from Cyr's power, you went too far out (it was burst 1 centered on N23, trigger was your move end, altough I guess since it's interrupt renau1g may allow it to trigger in the middle of your move? Not sure how that functions.

[sblock=Actions]
Standard: centered on Q20: Falling Leaves vs Ref (Eladrin 1; Drake 2); radiant damage (1d20+9+2=15, 1d20+9+2=14, 2d8+6=11) - forgot Coordinated Explosion add 1 to the rolls; hits the drake exactly :) - those hit take 5 damage if they end their turn next to Cyr or his allies

I have a bad streak of bad rolls on all fronts with all characters, even the damage is 4 under average :(

Use Memory of Thousand Lifetimes if miss by 3 or less vs Eladrin
[/sblock]


[sblock=Cyr Stats]
Deva Inoker 4
STATUS: blinded
IMMEDIATES:
* Interrupt: Miraculous Fortune (damage reduced by 5, one ally get +1 power bonus to attack) - trigger: surprise attack by non-necrotic attack or critical hit
* Reaction: Preserver's rebuke - trigger: when two or more enemies are bloodied, and two or more allies are within 2 squares from Cyr

Initiative +9; Senses Passive Insight 22, Passive Perception 23
HP 33/38, Bloodied 19, Surge Value 9+1, Surges 6/7
AC 20; Fortitude 15, Reflex 18, Will 19
Feats:
* Battle Intuition - +2 to initiative, use Wisdom modifier instead of Dexterity
* Astral Preservation - After use of Preserver's Rebuke each ally within 2 squares gains +1 to all defenses against attacks by bloodied creatures until the end of the encounter
* Coordinated Explosion - +1 to hit with blast and burst attacks if ally is in the area

(+1 TO ALL DEFENSES vs. BLOODIED ENEMIES)
1 AP
Saving Throws:
Resist 7 radiant; Resist 7 necrotic
Speed 5

Vanguard's Lightning
Hand of Radiance
Rebuke Undead
Preserver's Rebuke


Blades of Astral Fires
Second Wind
Memory of Thousand Lifetimes
Miraculous Fortune
Falling Leaves


Silent Malediction
Searing Orb


Staff of the warmage (daily free enlarge spell)
Clearsense powder x 2 (consumable minor)

[/sblock]
 
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[sblock=Cyr]Ahh whoops. Thought it was a close blast 3. My bad. Nevermind me then[/sblock]

[sblock=OOC]Anyway for someone to kill or get Eladrin 2 out of the way? So I can go multi-tank other things.[/sblock]
 
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Kaeysari steps to her side, and sweeps her long blade out at the drake, hitting it, and catching the eladrin on the backswing. She then smiles grimly as Phoenix's attack engulfs the two. Her movement's still inhibited. luckily she can practically stand still and do her job.
[sblock=actions]Move: to P20
Standard: Cleave vs. Drake 2 (1d20+11+2=18, 2d4+7=12) drake is marked and Eladrin 1 takes 4 damage.

Save vs. slowed (1d20+2=6)[/sblock][sblock=Kaeysari stat block]Kaeysari Female Longtooth Shifter Fighter 5
Initiative: +4, Passive Perception: 20, Passive Insight: 15, Senses: Low-light
AC:21, Fort:19, Reflex:16, Will:16
+2 to all defenses against opportunity attacks
Any critical hit that hits Kaeysari has a 25% chance of being converted to a normal hit instead.

:bmelee: +11 vs. AC, 2d4+7 damage
+3 to opportunity attacks.
If any adjacent enemy marked by Kayesari shifts or makes an attack that does not include her, she may make
a melee basic attack against that enemy.

HP:38/52, Bloodied:26, Surge Value:13, Surges left:10/10
Action Points: 1, Second Wind: unused
Powers: Cleave, Footwork Lure
Covering Attack, Dance of Steel, Longtooth Shifting, Healer's Gift
Villain's Menace, Crashing Assault, Healing Word
Staggering Glaive (Daily)

Conditions:
slowed (save ends)
[/sblock]
 

[sblock=OOC]
I'm out of town until Saturday. Since it makes a big difference if I go first to set up the enemies for your attacks, somebody please NPC me if the next turn starts before then. (Although if people don't USE the attacks I set up, there's really no point.)
[/sblock]
 

[sblock=OOC]So you know I am still around. Just waiting on Stonegod to post. See if he takes out the badly injured Eladirin 2 or hits something else. If he hasn't posted by Friday. I'll make my post.[/sblock]
 

[MENTION=85506]Darksteed[/MENTION], stonegod posted somewhere that he was hit by a hurricane and his area is out of power at the moment. So, either [MENTION=54810]renau1g[/MENTION] NPCs him or you go as if he won't post for some time.
 

OOC: 'Twas a tornado, but who's counting. Power's back but won't be able to post a long one 'til at least tonight. Damen will continue to pound E2 w/CA and any other granted bonuses.
 

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