A Paid Trip to Spellhold [D&D 4e]


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perrinmiller

Adventurer
Kaedyn helps pull another sailor to safety.

<<Aid Another (1d20+13=17)>>
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Kaedyn Thorngood Char Sheet
 

Velmont

First Post
Cliff takes a moment to breath, putting his feet on the deck after a cold bath. His acute ears hears a voice on the other side. He run forward and pick a rope on the way. He looks on the other side and see a sailor who is hanging. He quickly ties some knots and lower the rope.

[SBLOCK=OOC]Perception (1d20+7=24)[/SBLOCK]
 

On Puget Sound

First Post
Chizz looks in frustration at the sail he dropped into the ocean. He'd failed to properly account for the current, and it's drifting away from Taran. He pulls on the attached rope with all his strength to maneuver it into place for the druid to reach.
 




Voda Vosa

First Post
With some of the sailors put to safety, and others lost to the storm, the crew keeps the ship steady as the storm slowly subsides. The waves return to it's normal peaceful undulant motions and the clouds slowly clear, revealing a beautiful night sky full of stars. The men are tired, exhausted by the effort. Taran finally makes it to the ship. Dolphin was a shape he'd sure not assume again if he could avoid it.
It took a while to repair the damages the storm had made, and to honor the souls of the ones it claims.

Soon the sky turned clear on the horizon, as the morning sun brought light to the realms again, it's red and orange presence rising from the sea.
Seagulls and other sea birds started flying through the sky and squeaking happily. Tranquility for a little while was nice, after so much excitement. The men allowed their high adrenaline levels to drop to normal, as they took a deep breath, basking in the morning glory.

After sailing throwout the morning, the group spots a black area at the north. Dark clouds over sharp cliffs that sprouted out of the ocean.

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As the ship closed, the island of Spellhold grew larger and it's details were more evident. Small ill yellow lights flicked through some of the windows and on random spots on the island's buildings.

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The general feeling of "wrongness" was strong now that the ship sailed around the island, looking for a suitable spot to land. The dark clouds over the island cased strange shadows. There were no birds around now, and the area was apparently devoid of life.

As the ship rounded the island, the only spot available to land was the small promontory that had a small dock, and a bridge connecting to the main island. There was another ship secured to the docks, a small boat, with esoteric designs and runic draws.
The ship parks on the docks, and the sailors get off and tie the ship to it, securing the vessel. The winds are ill and an eerie feeling ran through the back of the head of the group, as they set foot on the shore of Spellhold.
 

Asterion disembarks, his long hair grown wet and stinky from the ocean's spray. He hefts his mighty hammer over his shoulder and trudges down the gangplank.

"So this is our destination? What is our mission, friends? For what purpose have we landed on this unwelcoming stone?"
 

Velmont

First Post
"This was a prison, with strong enchantment. But the wizards of the city can't scry anymore this place. They want to know why and what is happening. But if such a powerful group of wizard cannot scry the place, finding the source might be risky. You are welcome to join us, but if you prefer to stay on the ship, I won't blame you." tells Cliff.
 

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