A Paid trip to Spellhold [IC] Chapter 3: The Prison of Horrors


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Walking Dad

First Post
Rodric the Bright

"Amaunator, lend us accuracy and protection, so we may prevail versus these foes of the glorious sun!" Rodric intones and move forward.Bursts and blasts of holy energy inspire and protect his allies.

[sblock=OOC]

move: move to U12
minor: Bless
standard: after Binwin's Move: Moment of Glory up-left. rodric and allies in blast gain resist 5 (all).


[sblock=Mini-Sheet]Rodric the Bright
Perception: 22 Insight: 21 Normal Vision
AC 24 Fortitude 17 Reflex 18 Will 19
Initiative: +4
Hit Points: 47 / 47 Bloodied: 23
Temporary Hit Points: 0
Resist: -
Saving Throw: +1; +3 vs death.
Action Points: 1 Second Wind: 1
Milestones: 0
Healing Surge:11 Surges per day: 9 / 9
At-Will Powers: Blessing of Battle, Brand of the Sun, Sun's Glow, Lance of Faith
Encounter Powers: Healing Word 2/2, Smite Undead/Soothing Light, Sun Burst, Resurgent Sun
Daily Powers: Moment of Glory, Bless, Holy Cleansing, Inspire Fervor, Symbol of Life, Sunblade Burst

Condition: Blessed +1 att bonus, resist 5 (all)


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Walking Dad

First Post
ooc:moves to to m11(sorry for delay my computer wasnt working)
OOC: If you move to p11, Rodric would give you resist all 5 for this round and will continue so as a minor action as long as he is able to take one. Just for you to know. This is why I delayed to act after you with this power.
 

sappire07

First Post
OOC: If you move to p11, Rodric would give you resist all 5 for this round and will continue so as a minor action as long as he is able to take one. Just for you to know. This is why I delayed to act after you with this power.

ooc: okay will do that instead if its not to late
 

Voda Vosa

First Post
The battle rages on in the dark chambers of Spellhold.

The heroes fight brevely against the undead monstrosities, and fend off most of the attacks! Taran's wall of thorns envelopes and constricts the skeletons trapped within. Kaedyn takes a necrotic blast in the chest, but grunting, he shakes off the effects. Anguish is not so lucky, but Aumator's light, and Ilmater's grace, help reduce the wounds to a mere scratch. The skeletons charge into the wall of vegetation, and try to cut down our heroes, but both Asterion and Binwin, nimbly block and deflect the rusty swords. Asterion fails to connect with his hammer, but the dwarven paladin crush bones under his weapon, thanks to the guidance of Aumator. Anguish and Kaedyn also have to block the skeleton's blades, as a ethereal rune materializes over the skeleton that made the attack, but quickly fades away, finding too much of a resistance from the undead. To Kaedyn relief, these skeletons seem quite different from the ones he fought on the bridge.
Meanwhile, on the other side of the room, two skeletons charge the mages, which pelt them with magical projectiles, before the reach them and slash them with their swords. The powerful wizard speaks baleful words, lifts his hands, and black lightning shoot from them, hitting the skeletons. Slowly, they turn, bond to a new master.



[sblock=FINAL BATTLE!]


MAP

Map notes:
-Brown squares are ruined furniture. An athletic 20 can get you through them, they provide cover.
-Anyone moving ahead of row 7 may roll a perception check.
-You can move through the squares occupied by your allies as if they were empty, as long as you end your move on an empty square
-Chamber to the right is not empty, it's content will be revealed as soon as someone opens the door.

Code:
Character   	  Contition/HP

Chizz         34/44		AC: 19	Fort: 18	Ref: 18	Will: 14 11 thp
Binwin       44/52			AC: 21	Fort: 18	Ref: 13	Will: 15 11 thp
Anguish      31/43		AC: 18	Fort: 12	Ref: 16	Will: 18
Kaedyn       50/57		AC: 24	Fort: 20	Ref: 17	Will: 15 11 thp

Sk1    28/50		AC: 20	Fort: 20	Ref: 17	Will: ?? Ongoing 5
Sk2    19/50		AC: 20	Fort: 20	Ref: 17	Will: ?? Ongoing 5
Sk3     9/50		AC: 20	Fort: 20	Ref: 17	Will: ?? Cursed
Sk4     7/50		AC: 20	Fort: 20	Ref: 17	Will: ?? Ongoing 5
Sk5    14/50		AC: 20	Fort: 20	Ref: 17	Will: ?? Ongoing 5
Sk6    14/50		AC: 20	Fort: 20	Ref: 17	Will: ??
Sk7    12/50		AC: 20	Fort: 20	Ref: 17	Will: ??
Lich1         -15/??	AC: 24	Fort: ??	Ref: 22	Will: ??
Lich2        -8/??		AC: 24	Fort: ??	Ref: 22	Will: ?? Cursed
Lich King   ??/??		
Mage1      ??/??
Mage2      ??/??
Mage Leader  ??/??
	
Asterion	40/40		AC: 21	Fort: 15	Ref: 19	Will: 18 11 thp
Roderic	47/47		AC: 24	Fort: 17	Ref: 18	Will: 19 11 thp
Taran	        51/51		AC: 19	Fort: 14	Ref: 16	Will: 17 11 thp
Cliff	        51/51		AC: 23	Fort: 18	Ref: 16	Will: 17 11 thp

Group: Resist 5, +1 attack, +11 thp

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[/sblock]
 

On Puget Sound

First Post
Chizz sees his chance to move up. He grins at the skeletons struggling in the wall of thorns, but notices one has gotten through the wall to the other side. He steps up to the hedge, dropping his bow and drawing his blade, which shimmers a moment and becomes two identical blades, one for each hand.

With a savage swipe, the half-orc chops at the skeleton, then plants his elbow in the exposed ribcage and pushes the monster back into the thorns!

[sblock=actions]note: Chizz has +1 attack from Bless, and 11 thp, but does not have the resist 5 from Moment of glory as he was out of the area.
MOVE: to O11
FREE: drop bow on the ground in O11
FREE (fast hands): draw Katar
MINOR: split katar into two blades.
STANDARD: duelist's flurry on S1; pushing it back into the thorns in M10
IMMEDIATE REACTION if an adjacent enemy bloodies me or scores a critical hit on me:
Hybrid daily 5: Wounded Beast. Standard or immediate reaction, melee. +10 vs AC, 3d6+5. Miss: half damage. Effect: You can spend a healing surge. Trigger: When an adjacent enemy bloodies you or critically hits you, you can use this power as an immediate reaction. Quarry possible. Also: Chizz gains 5 thp when first bloodied.[/sblock]

[sblock=status]
+1 attack (bless), +2 defenses (undeniable dawn), DR 2 (blessing of battle)
bow is on the ground in O11
HP: 34/44, +11 thp
Resources available:
action point
second wind
5 thp when first bloodied
Off-Hand Strike
Nasty Backswing
Wounded Beast
Duelist's Prowess
Lucky Charm
Breach Bracers
Potion of Healing (heroic tier)
[/sblock]
 
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