A poor death for a warrior

Had to dig up my old campaign records to find some of these...

Dirt road + rainstorm + sleep spell = fighter drowning in six inches of water because he landed face down in the street...

Wizard 12/Cleric 12 (2e AD&D) fails a save vs. command - "Die!" - as cast by a 2nd-level kobold cleric, and is murdered by his 30 kobold allies.

After a horrific dungeon battle, the party's two survivors - the rogue and the cleric - are carting the dead home in a bag of holding. Near the exit, a pair of orcs are grappling furiously. A dead paladin lies nearby, clearly hacked to death by the orcs, who are now fighting over the three ceramic jugs in his open saddlebag.
After quickly dispatching the orcs, a discussion about the jugs - obviously healing potions, right? - leads to the cleric drinking one. After all, he's not only more badly injured (2hp left), he needs to be the one alive if something bad happens; he can raise someone tomorrow morning, and they can travel to the temple. So, down the hatch...
...goes a jug of acid, which the paladin had intended to use on a troll terrorizing a nearby village.
 

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Ouch.

That reminds me of a friend's game where a barbarian drank an oil of slipperiness, thinking it was a healing potion. Talk about a fast-acting purgative. . . in one end, out the other, and the barbarian sheepishly retired from combat to go hide in some bushes.
 

Well, one time a paladin and a sorcerer traveled in the woods looking for an orc camp and they found it. Only 3 orcs were there, and one had special armor so it was obviously the leader. The paladin, waiting for their backs to turn, summons his mount and gallently charges the vile beasts.

The paladin rolled a natural 1 on his attack, but managed to stay on his horse. The orc got a maxamized crit with a 20 and then a 19 on the paladin. His second attack was three natural 20s in a row, and the head of the paladin flew into the woods never to be seen again. The coward sorcerer left the scene and found some new friends who rolled better :) .
 

frankthedm said:
Sounds like a higher level version of the spell, the 4th level one leaves orifices alone.... :confused:

http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=20


Also, I was DMing IK, and the Nyss berserker got triple-20ed by a dune prowler. I rolled one 20 and was like "Ow" while thinking "I know the next one's gonna be a 20," and I rolled another 20 and was thinking "Wouldn't it just suck if this one's a 20?" and it was. Poor Nyss...
 
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The Arch druid - was trapped in the form of a pigeon, and failed a sv vs insanity
spell, he was captured in a bag of holding, the party thinking he would sufficate and they could revive him and cure his insanity, his death returned him to human, and overloaded the bag - loosing his body forever.
 

Ahh... the humiliating death. I've seen a good portion of them.

The kobold rogue decided to go swimming after a bullywug that stole his pack when he set it down... one 1 later, and the kobold was sleeping with the fishes.

The elven-turned-cat person rogue decided to pounce on the BBEG sorcerer from a cliff. Unfortunately, said sorcerer was a ghost, who calmly dispatched the prone and badly injured rogue once he fell through.

The half-orc barbarian opened a door at the top of an ancient tower, and was promptly bull's rushed by a troll. He was dead when he hit the floor, and the troll landing on him only worsened the look of the corpse.

Demiurge out.
 

frankthedm said:
Ever notice how these miscalculations increase the amount of loot the mage gets?

Well, their oppenents were not too terribly rich, and I ruled that everything the Barbarian had was reduced to slag anyways. So, he got nothing but an angry Dwarven Cleric, who was good friends with the Barbarian.
 

Aah I have a couple of these I can add it, but I have to type quickly because it is nap time.

My first ever character in the red d&d book died a horrible death. I was seven, and had no idea what was going on. Flynn the Fighter was entering his first dungeon, and in the first room saw.. a pile of poo! Naturally, Flynn investigated, and was killed by an animated pile of poo. I was so traumatized, I didn't play again for almost eight years.

Now on to my player who had a sad death. Amazingly enough, it also involves poo, but bat guano this time. While making camp, two members of the group (a ranger and a monk iirc) go off and investigate a cave while the others are making supper. They make their way around the cave, with the Monk holding a newly acquired magical candle, and the elven ranger using his lowlight to see. After some small fights with a quickly invented mushroom race that involved the Monk falling in the guano, the group ends up in a small room with a 'pool of a shiny, rippling liquid, with some bones off in a corner'.

Now, what else can a Monk do but decide that a cannonball on said pool is a great idea! Unfortunately it was a gelatinous cube... luckily it was a quick death. The poor players face.. sigh. The elven ranger learned a valuable lesson about having your own light source, and never leaving all of your gear behind when you go off spelunking.
 

Patryn of Elvenshae said:
Hey, using a wand doesn't provoke an AoO! :)
But retrieving a stored item (like a wand) does.

Humiliating almost-death: The fighter/rogue who laughed as he was charged by an animated table, before being criticalled, knocked into a corner and having to scream for help from his friends while the table squeezed the stuffing out of him.
 

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