As asked by @permerton in another thread and now as a poll!
Is it a sign of things going well, or things going badly, that players renew their resources (by way of resting) with renewable resources unspent (ie unused spell slots, rages, etc)?
Depends on how you define "overspending." I will agree that poor use of resources is just as bad, but people value resources differently. HP is technically a renewable of resource, since you recover 100% at the end of a long rest, but most players seem to value it higher than spell slots (which also recover fully). How do you gauge the value of a utility spell that could (theoretically) be done without magic? Because of this, I find players seldom truly overspend resources (not to say that I haven't seen a wizard waste a fireball on a lone goblin).
I think it is frustrating for players to not get to do their thing - hence (as I said in the other thread) I'm not a big fan of ensuring balance by having players of wizards etc not use all their stuff and hence play weaker than they look on paper. I prefer an approach to balance where having your PC do his/her thing doesn't lead to intraparty imbalance.Well or poorly for the party (in the fiction - "we're doing well, we've managed to fight our way this far and aren't in too much of a hurry, if something goes wrong tonight, we're ready for it..."), for the players ("meh, this has been a boring session, I haven't even cast Ravening Doombolt yet..."), or for the DM ("ah, I kept them guessing, and the Champion got to shine in a couple of the less important fights")?
When I posted about this in the other thread, I was thinking about it from a satisfying playing of one's PC perspective, rather than a winning the game perspective.In a game where rests are player driven (leading to the 5MWD, but that's another issue), having a lot of unspent resources means that you failed your team. You held back resources that should have been spent to help the party overcome challenges, causing a long rest earlier than otherwise needed.
So, not D&D, then..?. I prefer an approach to balance where having your PC do his/her thing doesn't lead to intraparty imbalance.
Huh?So, not D&D, then..?