Well here's an NPC that I have been working on.. Tell me what you think and point out the flaws so that I can correct them, please.
Jhaelrnya Xiltyn
Female Half-fiend/Half-Drow Ex-Paladin 5/ Fighter 5/ Blackguard 10 (Bane)
Medium-size Outsider (Evil, Lawful)
Hit Dice: 5d10+40 plus 5d10+40 plus 10d10+80 (260 hp)
Initiative: +10 (Dex)
Speed: 30 ft., fly 60 ft. (Good)
AC: 41 (+1 Natural, +5 Ring of Protection +5, +13 Fiendish Armor, +7 Mithral Large Shield +5, +10 Dex)
Attacks: +37/+32/+27/+22 (+5 Keen Brilliant Energy Longsword)
Charge - +38 (+5 Unholy Heavy Lance)
Damage: 1d8+18 (15-20/x2, +5 Keen Brilliant Energy Longsword)
Charge – 3d8+48 (x3, +5 Unholy Heavy Lance)
Special Attacks: Aura of Despair, Poison Use, Smite Good 2/day, Sneak Attack +4d6
Special Qualities: Command undead 18/day, dark blessing, detect good, empathic link with fiendish servant (Ilmryn, Fiendish Black Unicorn), lay on hands (120 hp/day), share spells with fiendish servant, Darkvision 120 ft., Spell Resistance 35, +2 on Will saves vs. spells and spell-like abilities, immunity to poison, acid, cold, electricity and fire resistance 20, Evasion (Ring of Evasion)
Saves: Fort +40, Ref +32, Will +27
Abilities: Str 32 Dex 30 Con 26 Int 20 Wis 20 Cha 34
Feats: Cleave, Great Cleave, Improved Critical (Longsword), Mounted Combat, Power Attack, Ride by Attack, Spirited Charge, Sunder, Weapon Focus (Longsword), Weapon Specialization (Longsword)
Chalenge Rating: 24
Alignment: Lawful Evil
Spell-like Abilities: 1/day - dancing lights, faerie fire, desecrate, unholy blight, contagion, blasphemy, unhallow, horrid wilting, summon monster IX (Fiends only), destruction. 3/day – poison, unholy aura. 4/day – darkness.
Spells prepared (4/3/3/2, DC 15 + spell level)
1st – cure light wounds x2, doom, inflict light wounds
2nd – cure moderate wounds, death knell, inflict moderate wounds
3rd – cure serious wounds x2, inflict serious wounds
4th – cure critical wounds, freedom of movement, inflict critical wounds
Possessions: Belt of Giant Strenght +6, Cloak of Charisma +6, Amulet of Health +6, Gloves of Dexterity +6, Vests of Resistance +5, Fiendish Armor (This +5 Full Plate is made of an unknown material. Although being a suit of full plate armor, it has no armor check penalty or a maximum dexterity bonus because of the workmanship and the properties of the material used in it’s assembly), Mithral Large Shield +5, +5 Keen Brilliant Energy Longsword, +5 Unholy Heavy Lance, Helm of Disguise (as Hat of Disguise), Ring of Protection +5, Ring of Evasion.
Her ability scores are a bit high, but here are the inicial array of abilities: 13, 14, 15, 16, 17, 18. She read some of the several manuals detailed on the DMG. I haven’t assigned her skill points yet..
Here are her mounts statistics:
Ilmryn, Fiendish Black Unicorn
Large Magical Beast
Hit Dice: 4d10+20 (42 hp)
Initiative: +3 (Dex)
Speed: 60 ft.
AC: 17 (-1 size, +3 dex, +5 natural)
Attacks: Horn +9 melee, bite +6 melee, 2 hooves +6 melee
Damage: Horn 1d8+5, bite 1d8+2, hoof 1d4+2
Face/Reach: 5 ft. by 10ft./5ft.
Special attacks: Inflict Light Wounds, Smite Good
Special Qualities: Teleport, Darkvision 60 ft., Cold and Fire resistance 10, Damage reduction 5/+1, Spell Resistance 8
Saves: Fort +9, Ref +7, Will +6
Abilities: Str 20, Dex 17, Con 21, Int 14, Wis 21, Cha 28
Skills: Intimidate +15, Listen +13, Move Silently +9, Spot +13, Wilderness Lore +11
Feats: Alertness, Multiattack, Weapon Focus (horn)
Chalenge Rating: 4
Alignment: Chaotic Evil
Well, now I'm waiting for your replies.. Sorry for the spelling BTW
Edited for corrections! Thank you for your help!
