ryryguy said:Cinder whip could attack two, even three adjacent targets maybe? He is a controller and could stand to have two multiple target at-wills.
Nice stuff. Very well done.
My one note is that Spear of Force should have the Force keyword and not the Psychic keyword, since it deals force damage and doesn't deal Psychic damage.
ryryguy said:A slightly more crazy idea for Cinder Whip: make it a wall spell. Basically a line of fire originating in a square adjacent to the caster, up to range, until end (or start?) of caster's next turn. (I'm not sure how you'd word the rules for that, I don't know if there are any other wall spells that have to start at the caster?)
This might be too powerful for an at-will; certainly you'd want to greatly reduce the damage and maybe also the range. Maybe still too much. But it certainly would be cool! I love the image of the whip of fire lashing out and leaving a blaze behind.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.