Relic taps Daylily thrice gently with the wand, staring intently as the flesh begins to knit and seal. "How does that feel? Do you need more?"
OOC: I'm just ging to assume Relic can't gather how long the bodies have been dead. His Heal skill is -1
"Hmmm ... still looking fatal ... perhaps a blessing a blessing from the Wind ..." Relic places his hand upon the wound and whispers a prayer. The old man looks critcally at the gash as the trickle of bood slows, the skin knit and scab further but not completely. "Another tap?" he asks waving his wand towards his chest.
ooc: Relic uses one of his oracle spells to cast CLW on Daylily: If Daylily prefers more healing then Relic obliges and retuns the wand to him. I'd say just roll it yourself if you do.
Now that that is sorted I should read you what the scroll says. He reads it aloud and comments: "This place is rather empty for a warehouse, don't you think? No boxes, no crates ... And why is the wood rotting out? I wonder if there is some entrance to the sewers from this building. If not perhaps we need to find out where the closest one to here is." He tucks the note into his scroll case to show to the White Cloaks at some later date.
Relic moves towards the walls to see if he can make sense of why the place is rotting. Another part of his mind is recalling what he knows of the city layout, in particular the sewer system and a possible entrance in this area.
[sblock=Relic] (Lvl 3) Human Wizard 2/Oracle 1
HP: 24/24
AC: 18 Touch 14 FlatFooted 16
Initiative: +4; Temporal Celerity: Rolls initiative twice and can use either result
Status: Mage Armor
Fort: +1 Ref: +2 Will: +6
Wizards Spells: lvl 0: Ray of Frost, Mage Hand, Daze, Ghost Sound
Lvl 1: Shocking Grasp; Sleep; Colour Spray:USED; Cause Fear
Bonded Ring:
Pearl of Power (lvl 1):
Lightning Flash 7/7 uses left today
Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
Oracles Spells: lvl 1: 1/3 uses left today
Wand of Mage Armor: (49/50) charges
Consumables: 4/4 CLW Potions
Scrolls prepared for Battle: Magic Missile
Curse: Clouded Vision: Max Vision limit 30'; as Darkvision
[/sblock]