A Spiked Drink

(( FYI... the small stone that Saranna tossed into the air about her head is an ioun torch... ))

After looking down at herself the halfling shudders just a little. She answers the mage, "All good here with the light."
 

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Relic blinks his rheumy eyes.

"Oh, of course it is. What a stupid old goat I am. Daylilly, you seem to have some experience with the underbelly of Vezna, if I have understood anything of your former life as a rat hunter and your familiarity with the smell of filthy worms. Would you lead the way?"
 

"Former, what? Nay, Elder. I've still got the way of hunting rats. Living among all these civilized folk wouldn't be half so tolerable were it not for all these little wee beasties tae snack on. I daresay I keep myself in quite good practice as a rat hunter."

He peers into the darkness. "Thisaway, ye reck?" he asks, and sets off carefully down the tunnel.
 

GM: I assumed the following order at the beginning of the trip. If you would like it changed, let me know:
Emet|5'|Holphin|Relic|Saranna|10'|Daylilly


As the party starts up the sewer, the light flickering off the walls, illuminating the cracks on the wall. While at first you can only manage going single file up the incline, you can see it starting to get wider as an intersection appears ahead. Daylily's eyesight, enhanced by the torch floating around Saranna's head, allows him to see that the intersection splits into into a cross road, with directions headed in every direction.


[sblock=Saranna]
You notice that some of these cracks on the wall are not actual cracks, but more like crude arrows, pointing forward. As you keep an eye out for them, you notice that as you approach the crossroads, one of these of the left wall, pointing upwards.
[/sblock]

[sblock=Perceptions]
Holphin: +2 Emet: +6 Saranna:+10 Relic: +3 Daylily: +8 (1d20+2=3, 1d20+6=19, 1d20+10=24, 1d20+3=14, 1d20+8=10) [/sblock]
 
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The halfing woman motions to the others... And whispers... "I think these..." she motions to the crude arrows... "Are signs of direction. This one points upwards."

[sblock=Saranna Surefoot's Mini Stats] Saranna Surefoot (Songdragon)
Hallfing Rogue 3
Initiative: +3 Perception: +10
Conditions: n/a
AC: 19 (14 touch; 16 flat-footed)
HP: 20 of 20
CMB: +1 CMD: 14 Fort: +2 Ref: +7 Will: +4
In Hand: rapier +7 (1d4 (+2d6 sneak) & buckler[/sblock]
 

Relic strains his eyesight at the wall where Saranna is pointing.

"I'm going to have to trust you on this one, dear. Upwards you say? Can you send that light up towards the ceiling and see if you can make out any signs of a way up? Perhaps the place we are looking for is above us."
 

"Sorry, but I cannot." Saranna replies, "The Grey Ones explained to me that it was a depleted ioun stone, it merely floats about my head giving of light from a spell that was cast upon it."

She looks to Dayliliy, "Perhaps I could have a boost up to have a better look?"
 



"Aye, sure I can do that for ye, Tiny Hunter. Would ye prefer the hand or will ye been needin' an extension along the lines of a hammer shaft?"
 

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