A War Eternal (4-6 players needed)

hafrogman said:
I'm looking at a Dedicated 4/Battle Mind 2 currently.

A young EMT gets caught in some nasty situation that leads him to unconciously unleash his latent powers. He's been honing his new skills privately, but hasn't had any experience with the wider world of paranormal activity.

That sounds pretty darn cool...I look forward to seeing it
 

log in or register to remove this ad


Gramcrackered said:
Care if we aren't human?
I'd prefer humans, it would make what I had planned as a setup easier. If not human, someone who could easily pass, even without the Shadow. Just keep the Level Adjustment in mind.
 

I rechecked the rules for incantations and realized that, unfortunately for my concept, an incantations based character would be boring, due to the fact that casting times are measured in hours. So I'm rethinking. I might want to switch to a back-up if I decide there's nothing to do with incantations.

I'm in the process of thinking up back-up ideas. Right now I'm considering a brawler character. Probably a Strong 3/Tough 3 with brawl, improved brawl, knockout punch, everything you need to take people out with subdual damage. Basically a boxer rather than the traditional martial artist.
 
Last edited:

Nac Mac Feegle said:
I rechecked the rules for incantations and realized that, unfortunately for my concept, an incantations based character would be boring, due to the fact that casting times are measured in hours. So I'm rethinking. I might want to switch to a back-up if I decide there's nothing to do with incantations.

I'm in the process of thinking up back-up ideas. Right now I'm considering a brawler character. Probably a Strong 3/Tough 3 with brawl, improved brawl, knockout punch, everything you need to take people out with subdual damage. Basically a boxer rather than the traditional martial artist.

That sounds pretty decent.
 

Just keep in mind that characters that go that route end up getting AoO'd a lot. Which always annoyed me.

Alright. So, so far we got Nac Mac Feegle with an unarmed character and hafrogman with a Battle Mind. Vendetta probably going to go with some sort of Fast character...since Nac Mac Feegle is unarmed, that means he'll likely go with the Gunslinger...plus whomever else is playing...

Hmmmm...I think I'll go with a Smart Hero(3)/Mage(3). Someone who works slapping together code and electronics by day for some faceless conglomerate, all the while siphoning as much time and money as he dares from his projects for his research of the unbelievable.
Works been suffering for it lately though; he's getting a bit too wrapped up in his side hobby. Not to mention that he's taken to running around at night, fullfilling all manner of superhero fantasies by thwarting whatever manner of "evil" he can discover. Which would imply that he's going to end up a tad weird but, eh, we'll see.

Orvallon said:
Wealth would be assumed to be a roll of 5, plus relevant occupation and feat modifiers.

Standard would be 8 for 6th Level, plus ranks in Profession, then plus occupation and feat modifiers. You purposefully lowering our Wealth?
Not that I mind if you are; just figured I'd double-check. Lot of people don't know about the ranks in Profession bit for characters above Level 1.
 
Last edited:

Still working out the details of my concept but I'm going for either a Fast/Smart multiclass or a Fast/Dedicated one. Should have a more concrete idea after I wake up in the morning.
 

I've got a Strong 3/ Soldier 3 in mind.

Russian ex-military turned mercenary. Hired for a few contracts with one of the factions in the conflict, but was only ever told what he needed to know (very little). He's seen a couple of odd happenings and is fully aware that there's things he doesn't know about, probably things he would be safer not knowing about.
 

Gramcrackered said:
Just keep in mind that characters that go that route end up getting AoO'd a lot. Which always annoyed me.

Alright. So, so far we got Nac Mac Feegle with an unarmed character and hafrogman with a Battle Mind. Vendetta probably going to go with some sort of Fast character...since Nac Mac Feegle is unarmed, that means he'll likely go with the Gunslinger...plus whomever else is playing...

Hmmmm...I think I'll go with a Smart Hero(3)/Mage(3). Someone who works slapping together code and electronics by day for some faceless conglomerate, all the while siphoning as much time and money as he dares from his projects for his research of the unbelievable.
Works been suffering for it lately though; he's getting a bit too wrapped up in his side hobby. Not to mention that he's taken to running around at night, fullfilling all manner of superhero fantasies by thwarting whatever manner of "evil" he can discover. Which would imply that he's going to end up a tad weird but, eh, we'll see.



Standard would be 8 for 6th Level, plus ranks in Profession, then plus occupation and feat modifiers. You purposefully lowering our Wealth?
Not that I mind if you are; just figured I'd double-check. Lot of people don't know about the ranks in Profession bit for characters above Level 1.

No, wealth 8 works. Sorry, had it in my mind at the start to make everybody a first level character. So you'd have wealth 8, plus a bonus for your profession ranks and occupation. And 3 action points.
 
Last edited:

Where is the game happening. U.S., Britain?

Gramcrackered, I'd suggest that you take savan: Knowledge: Arcane and a feat, so that you can do incantations. They're a really useful back-up, because a 6th level character could probably perform incantations that do things like teleport or raise dead. Check the link I posted for some supplemental rules.
 

Remove ads

Top