A War Eternal (4-6 players needed)

Nac Mac Feegle said:
Where is the game happening. U.S., Britain?

Gramcrackered, I'd suggest that you take savan: Knowledge: Arcane and a feat, so that you can do incantations. They're a really useful back-up, because a 6th level character could probably perform incantations that do things like teleport or raise dead. Check the link I posted for some supplemental rules.

The game is starting in the US east coast, but will likely move around a fair bit, from time to time
 

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Orvallon said:
No, wealth 8 works. Sorry, had it in my mind at the start to make everybody a first level character. So you'd have wealth 8, plus a bonus for your profession ranks and occupation. And 3 action points.

I can't find anything on how profession affects a starting character's wealth. Do you simply make our last level-up profession check for us, or have I missed some table?
 

hafrogman said:
I can't find anything on how profession affects a starting character's wealth. Do you simply make our last level-up profession check for us, or have I missed some table?

It's in the section on giving out experience in the Core book. Right under the main CR table, I believe. I don't have the book in front of me, so I can't give a precise page number.

But the number is +8, to which you would add a straight bonus based on Profession ranks, and the bonus for your occupation.
 
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This wealth bonus thing is a bit confusing. I can calculate my character's wealth bonus easily enough under the current guidelines (+11 = +8 base, +2 from Profession [using the table under the Profession skill], and +1 from Occupation), but I'm under the impression that the table of average wealth scores is calculated under the assumption that characters have purchased equipment as they leveled up, thus it would include assumed penalties from purchasing more expensive equipment. I can't think of any other reason for a 2nd or 3rd lvl char having a smaller wealth bonus than a 1st lvl char.
 

Festy_Dog said:
This wealth bonus thing is a bit confusing. I can calculate my character's wealth bonus easily enough under the current guidelines (+11 = +8 base, +2 from Profession [using the table under the Profession skill], and +1 from Occupation), but I'm under the impression that the table of average wealth scores is calculated under the assumption that characters have purchased equipment as they leveled up, thus it would include assumed penalties from purchasing more expensive equipment. I can't think of any other reason for a 2nd or 3rd lvl char having a smaller wealth bonus than a 1st lvl char.

It is a bit unwieldy. But what we can do to compensate is allow each character to have have one item at Wealth +20, and up to 6 at Wealth +10, without making any reduction in his wealth score, to reflect that "prior" spending.
 



Festy_Dog said:
I can't think of any other reason for a 2nd or 3rd lvl char having a smaller wealth bonus than a 1st lvl char.

Simple. They don't.

On the average, a 1st Level character has a base of +5 for wealth. 2nd and 3rd Level characters simply get +6 (note that the 1st and 2nd ones are misprinted; the 1st one shouldn't be there at all, while the 2nd should be +6.)
So. Unless the 1st Level character gets lucky, it should start out with less.

Something that further helps the character above Level 1 is that they can automatically take a 10 or a 20 when purchasing things at character creation. This makes a big difference over Level 1, where you still have to roll and simply hope for the best.

How do I know all this? Wizard's Bullet Points. There's also a guy whose gathered together all the errata for D20 Modern, because, for some reason, Wizards hasn't. Bit unclear on why that is, actually.
Only problem is, his errata is a tad unwieldy. He repeats sections for every chapter they are relevant to, leading to a lot of needlessly repeated information.

Anyway. You still gonna give us those free items, Orvallon?
 

Gramcrackered said:
Simple. They don't.

On the average, a 1st Level character has a base of +5 for wealth. 2nd and 3rd Level characters simply get +6 (note that the 1st and 2nd ones are misprinted; the 1st one shouldn't be there at all, while the 2nd should be +6.)
So. Unless the 1st Level character gets lucky, it should start out with less.

Something that further helps the character above Level 1 is that they can automatically take a 10 or a 20 when purchasing things at character creation. This makes a big difference over Level 1, where you still have to roll and simply hope for the best.

How do I know all this? Wizard's Bullet Points. There's also a guy whose gathered together all the errata for D20 Modern, because, for some reason, Wizards hasn't. Bit unclear on why that is, actually.
Only problem is, his errata is a tad unwieldy. He repeats sections for every chapter they are relevant to, leading to a lot of needlessly repeated information.

Anyway. You still gonna give us those free items, Orvallon?

Yep
 

Gramcrackered said:
Something that further helps the character above Level 1 is that they can automatically take a 10 or a 20 when purchasing things at character creation. This makes a big difference over Level 1, where you still have to roll and simply hope for the best.

Not that it effects these characters, but our own link says the exact opposite of this. Wizard's Bullet Points under 'Wealth Revisited'.

I think that the freebie items are a bit much, a wealth +20 with a 20 taken on the roll means that we could all start owning our own mansions. :) I'm not against the idea in general, just the amount.
 

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