Sure, let's do that. Fair all the way around.
Jerad is a frontier town less than a hundred years old, mostly human herders, but along a large percentage of litorians. There are some verrik traders and a hodgepodge of other races as well. The steward is a giant, Re-Tarranan, who maintains order in this independent town with a force of sibbecai guards.ender_wiggin said:Isida: I had a few questions.
I'm not extremely familiar with the "standard" DMG rules for generating magic items (as a player, the DM has always taken care of it; as DM, I make stuff up). That being said, is there any way you could give me a few pointers as far as magical items go? In fact, if you have the time, the motivation, the benevolence, or a working combination, I wouldn't mind you just assigning me some magical gear.
But it depends on my character right? Well, I need help on that too. My idea of Ra-Pharod is that he is the recently inducted warden of a local forest / grove. I don't know how old Jerad is or what kind of a town it is -- but his presence there is heavily contingent on the relationship between the greenbond and the town, and without knowledge of the town, it's somewhat difficult to create that relationship.
Thanks for your help.
I think that's actually a +10 bonus, unless I'm missing something...hero4hire said:Skill Stone: ... Using the stone can add +5 competence to any skill used ... (Canny Effort-Heightened)
Oops! I'll need to fix that then.Isida Kep'Tukari said:Jolmo, nothing really caught my eye, so your character is looking pretty good.
Everyones starts with 2 Hero points. Anyone with Born Hero has 4.