ender-wiggen, I tried to help expediate your character by doing a few things... I didn't do attacks and damage, and you'll probably want some more stuff, but here's what I have.
Ra-Pharod
Truename - Targomenrisitacor
Male Giant (1) Greenbond (4)
Height: 7'6"
Weight: 408 lb
Skin: Tanned
Eyes: Black
Age: 134
Attributes
Str: 16 (+3) [5 points, 2 race, 1 racial class]
Dex: 10 (+0) [4 points, -2 race]
Con: 14 (+2) [6 points]
Int: 12 (+1) [4 points]
Wis: 18 (+4) [10 points, 1 level, 1 racial class]
Cha: 11 (+0) [3 points]
Hit Dice: 4d6 + 1d10 + 10
HP: 37 (6 + .75*18 + .75*10 + 10=)
AC: 10
Initiative: +0
BAB: +2
Melee: +4 [+3 base, +1 Strength]
Ranged: +3 [+3 base, +0 Dex]
Speed: 30’
Hero Points: 0
Saves
Fort: +6 [+4 base, +2 Con]
Ref: +1 [+1 base, +0 Dex]
Will: +8 [+4 base, +4 Wis]
Attacks-Weapons: (incomplete)
Dagger: +4 [+4 Melee, 1d4 +1 damage [+1 Strength], 19-20/x2, P]
Feats:
Fast Healer (1st, talent)
Focused Healing (1st, ceremonial)
Peaceful Mage (3rd)
Skills: (38/8)
Concentration +10 (8)
Heal +12 [8 ranks, +4 Wis, +2 synergy, +2 healer’s kit]
Knowledge (Giants) +9 [8 ranks, +1 Int]
Knowledge (Nature) +9 [8 ranks, +1 Int]
Listen +8 [4 ranks, +4 Wis]
Spellcraft +7 [6 ranks, +1 Int]
Survival +8 [4 ranks, +4 Wis]
Languages - Common, Giant, (Sylvan/one floating)
Racial qualities: Speak common and giant; +2 Str, -2 Dex, +2 Diplomacy and Sense Motive, +2 to Craft skills, Knowledge (giants) as a class skill, proficient in simple weapons, light armor and shields, +1 Str, +1 Wis.
Class Abilities: Nature Sense, Nature's Gift (lesser) [+2], Infuse with Life (2d8+4), Trackless Step
Spells per day 4/4/2
DC +4
Spells Readied
0th – 8
1st – 5 plant armor
2nd – 4
Possessions: (incomplete)
MW Maul – 324gp (24 lbs)
6 heavy javelins – 12gp (24 lbs)
+1 green chain shirt – 1,250gp (25 lbs) [This chain shirt has been treated with a durable green paint.]
Backpack – 2gp (2 lbs)
Bedroll – 1 sp (5 lbs)
Flint and steel – 1gp
Fishhook and fishing net – 4gp, 1sp (5 lbs)
Hooded lantern – 7gp (2 lbs)
10 flasks of oil – 1gp (10 lbs)
10 days’ worth of trail rations – 5gp (10 lbs)
Wooden Bracer of Tem'nar: This stiff oaken bracer fits tightly to the wearer's arm. Upon command (command word - "Oak Tree" in Draconic) the bracer slowly begins to transform. The transformation takes one full round. Pieces of wood seem to fold out of it until a full shield sits attached in place of the bracer. Etched into the surface of the shield is the symbol of Tem'nar, at twined circle surrounding a strong oak tree. This shield provides a +2 shield bonus while conferring no armor check penalty, spell failure chance, or maximum dexterity. Each use drains a charge from the bracers eventually they will become brittle and break off. The shield lasts for 2 hours/charge. Normally they are made with 50 charges. Rumor tells of a companion bracer for the other arm which grows into a suit of bark armor for the wearer.
Faint Conjuration; Caster Level: 2nd; Craft Charged Item, plant armor; Price: 1700gp.
Bag of Clay Stones: This small tan leather bag contains small round clay bullets. 3/day when the user reaches into the bag they can draw out a stone. The stone can be thrown as a mudball spell, becoming a ball of mud as it flies towards its target.
Faint Evocation; Caster Level 1th; Craft Constant Item, mudball; Price: 1200gp.
Hand of the Suffering Healer – This glove lets the wearer use lesser transfer wounds five times per day. It looks like a simple leather glove with a sun stitched on the back in gold thread. (Constant item.) 2,000gp. (1st level spell * 1st level caster * 2,000gp.)
Amulet of spell knowledge – analyze – This red iron amulet is in the shape of a lens. The user can ready this spell as if it were on his class list. 1,000gp
2 potions of lesser battle healing – 600gp
1 potion of see invisibility – 600gp
Money left over
293gp, 3sp
Wearing/Carrying
Attached to pack saddle
Appearance/Background/Personality: (incomplete)