MrHotter
Explorer
I've changed low light vision in my game. I don't want humans and halflings holding the party back because they are stumbling around in the dark. I have low light vision give normal visibility in low light, but no vision in complete darkness. That way a goblin cave would at least have low light in places where they would live and they would be carrying low light sources when they move around.
I have improved low light vision give vision in complete darkness, but I'm fine with that as long as it includes the light sensitivity disadvantage.
I have improved low light vision give vision in complete darkness, but I'm fine with that as long as it includes the light sensitivity disadvantage.