Good day everyone.
I'm looking for clarification on some interaction for the following features
EXPERT TALENT
Beginning at 11th level, you almost never make mistakes when performing routine tasks. Whenever you make an ability check on which you roll expertise dice, you treat a d20 roll of 9 or lower as a 10.
FEINTING STRIKE
You make a skillful, deceptive strike which your foe doesn't see coming.
Make a melee weapon attack roll using the result of a Sleight of Hand check instead of your attack bonus.
Since feinting strike make you use your Sleight of hand rather than attack, would the Expert Talent be apply and you wouldn't roll anything under 10 OR Feighting strike allow you to use the overall bonuses from sleight of hand (including expertise) rather than just Prof + stat mod?
I'm looking for clarification on some interaction for the following features
EXPERT TALENT
Beginning at 11th level, you almost never make mistakes when performing routine tasks. Whenever you make an ability check on which you roll expertise dice, you treat a d20 roll of 9 or lower as a 10.
FEINTING STRIKE
You make a skillful, deceptive strike which your foe doesn't see coming.
Make a melee weapon attack roll using the result of a Sleight of Hand check instead of your attack bonus.
Since feinting strike make you use your Sleight of hand rather than attack, would the Expert Talent be apply and you wouldn't roll anything under 10 OR Feighting strike allow you to use the overall bonuses from sleight of hand (including expertise) rather than just Prof + stat mod?