Throwaway22
Villager
My group has run a few sessions of Advanced 5E now, with pretty much everyone new or inexperienced with both 5E and A5E. We've been enjoying it for the most part, but we're all stumped as to how certain skill checks work.
The maneuvers Painful Pickpocket
Anticipate Spell
Mugging Hit
Pickpocket
Deceptive Stance
What do these skills do, and what target DC's should be used when using them? Are there any typical limits I should be aware of when adjudicating their use?
The maneuvers Painful Pickpocket
When a creature hits you with a melee attack, you can use your reaction to make a Sleight of Hand check against it.
Anticipate Spell
Until the start of your next turn, when you see a creature within 5 feet of you cast a spell you can use your reaction to make either an opportunity attack or a Sleight of Hand check against it.
Mugging Hit
Choose a creature you can see. On a hit with your next melee attack against it before the start of your next turn, you can also make a Sleight of Hand check against the creature.
Pickpocket
When a creature is within your reach, you can use your reaction to make a Sleight of Hand check against it.
Deceptive Stance
You gain an expertise die on Deception and Sleight of Hand checks made in combat.
What do these skills do, and what target DC's should be used when using them? Are there any typical limits I should be aware of when adjudicating their use?