pukunui
Legend
Hi all,
I thought I'd share my initial (unfinished) idea on updating the aasimar to 4e. I know that WotC seems to think the race was boring and too "goody two shoes" for most people, but it was one of my favorites. It seems to be a favorite around here, too, considering that there are four different versions of it in the OCC Races pdf! Here's another version ...
[sblock=aasimar]Aasimar
[InsertCool Rousetastic Descriptive Text Here]
Racial Traits
Avg Height: 5' 6" - 6' 4"
Avg Weight: 150 - 240lbs
Ability Scores: +2 Wisdom, +2 Charisma (or +2 to any two from Con/Wis/Cha)
Size: Medium
Speed: 6 Squares
Vision: Low-light
Languages: Common, Supernal
Skill Bonuses: +2 Intimidate, +2 Insight
Angelic Presence: Attacks against the aasimar take a -1 penalty until the aasimar is bloodied.
Cold Resistance: You have resist radiant 5 + one-half your level
Angelic Zeal: You can use angelic zeal as an encounter power.
Angelic Zeal
Your angelic blood boils with righteous zeal, improving your odds of gaining victory over your foes.
Encounter
Minor Action * Personal
Effect: You channel the zeal of your angelic ancestors to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add your CHA modifier as extra damage.
Flavor: Aasimar are a race of humans enhanced with the blood of angels. They tend to have either very pale or very dark complexions with hair and eye colors reminiscent of fire and ice. Their facial features are very soft and smooth, remarkable only in their near-perfect "genericness" -- this almost unfinished quality lends itself to blending in and being forgettable (think Jason Bourne, whose face has been surgically altered to be unremarkable so it's harder for people to identify him). They tend to be somewhat cold, aloof people, although when provoked they can be suddenly filled with righteous fury. They also exude a strange aura of awe-inspiring fear that affects others subconsciously.
The origins of the aasimar are shrouded in antiquity, but some say they were created as a race of assassins whose sole purpose was to hunt down and exterminate the devil-tainted humans known as tieflings. It is entirely possible that the aasimar were created using a ritual similar to the one that created the first tieflings. It is also possible that they were created through interbreeding between angels and humans. Whatever the truth, aasimar are a true-breeding race. They have also forgotten about any ancient animosity towards tieflings and these days they treat them as they would any other race.[/sblock]
It's by no means the most original thing in the world. I've basically taken the 4e tiefling and made a mirror image of it using the 3e aasimar and some of the other 4e aasimars for guidance. I don't mind the fact that the encounter power is mechanically the same as the tiefling's. I think it works in this instance. But if someone has a better suggestion, I'm all ears (or all eyes in this case
). Same goes for a minor +1 racial power. I'm not big on the group aura things (I'm thinking of changing the elf and half-elf group auras to something else). Maybe a +1 to Will defense?
EDIT: I've added some flavor for the aasimar. It's in with the mechnical stuff now.
Let me know what you think.
Cheers,
Jonathan
I thought I'd share my initial (unfinished) idea on updating the aasimar to 4e. I know that WotC seems to think the race was boring and too "goody two shoes" for most people, but it was one of my favorites. It seems to be a favorite around here, too, considering that there are four different versions of it in the OCC Races pdf! Here's another version ...
[sblock=aasimar]Aasimar
[Insert
Racial Traits
Avg Height: 5' 6" - 6' 4"
Avg Weight: 150 - 240lbs
Ability Scores: +2 Wisdom, +2 Charisma (or +2 to any two from Con/Wis/Cha)
Size: Medium
Speed: 6 Squares
Vision: Low-light
Languages: Common, Supernal
Skill Bonuses: +2 Intimidate, +2 Insight
Angelic Presence: Attacks against the aasimar take a -1 penalty until the aasimar is bloodied.
Cold Resistance: You have resist radiant 5 + one-half your level
Angelic Zeal: You can use angelic zeal as an encounter power.
Angelic Zeal
Your angelic blood boils with righteous zeal, improving your odds of gaining victory over your foes.
Encounter
Minor Action * Personal
Effect: You channel the zeal of your angelic ancestors to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add your CHA modifier as extra damage.
Flavor: Aasimar are a race of humans enhanced with the blood of angels. They tend to have either very pale or very dark complexions with hair and eye colors reminiscent of fire and ice. Their facial features are very soft and smooth, remarkable only in their near-perfect "genericness" -- this almost unfinished quality lends itself to blending in and being forgettable (think Jason Bourne, whose face has been surgically altered to be unremarkable so it's harder for people to identify him). They tend to be somewhat cold, aloof people, although when provoked they can be suddenly filled with righteous fury. They also exude a strange aura of awe-inspiring fear that affects others subconsciously.
The origins of the aasimar are shrouded in antiquity, but some say they were created as a race of assassins whose sole purpose was to hunt down and exterminate the devil-tainted humans known as tieflings. It is entirely possible that the aasimar were created using a ritual similar to the one that created the first tieflings. It is also possible that they were created through interbreeding between angels and humans. Whatever the truth, aasimar are a true-breeding race. They have also forgotten about any ancient animosity towards tieflings and these days they treat them as they would any other race.[/sblock]
It's by no means the most original thing in the world. I've basically taken the 4e tiefling and made a mirror image of it using the 3e aasimar and some of the other 4e aasimars for guidance. I don't mind the fact that the encounter power is mechanically the same as the tiefling's. I think it works in this instance. But if someone has a better suggestion, I'm all ears (or all eyes in this case

EDIT: I've added some flavor for the aasimar. It's in with the mechnical stuff now.
Let me know what you think.
Cheers,
Jonathan
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