The Proconsul
First Post
One could also argue along these lines:
There's no real difference between XP and gp. You get XP when "solving" an encounter. You get gp when ... tada ... solving an encounter. So, really, the difference between the two is what you can spend the two on: gp for equipment, XP for levels and hence abilities. So, it is not unbalancing to rule that you can buy seperate abilities by spending individual xp - as long as you get a +1 ECL as soon as the spent XP would allow you to advance a level.
The only difference to the core rules is that between levels, unspent xp is not necessarily just sitting around. And you get different abilities whether you advance a level or buy abilities one-by-one.
There's no real difference between XP and gp. You get XP when "solving" an encounter. You get gp when ... tada ... solving an encounter. So, really, the difference between the two is what you can spend the two on: gp for equipment, XP for levels and hence abilities. So, it is not unbalancing to rule that you can buy seperate abilities by spending individual xp - as long as you get a +1 ECL as soon as the spent XP would allow you to advance a level.
The only difference to the core rules is that between levels, unspent xp is not necessarily just sitting around. And you get different abilities whether you advance a level or buy abilities one-by-one.