Crothian
First Post
delericho said:This is a point that I think deserves more comment, I think.
If the DM sets a character creation scheme that is set for the entire group (say 4d6, drop lowest), what happens when the player gets a set of stats that are not what he wants? Perhaps his character concept required an 'unnecessarily' hige Cha (perhaps for a Fighter), but the dice come up with only a couple of good numbers. This gives the player two choices: ditch the character concept, or play a suboptimal character.
Or be creatve enough to make it work for the concept. People get to caught up in the numbers. Rarely when a player says he can't play his concept is he actually right. Usually he is really saying I don't want to play this character with stats that are this low. A 14 is a high score, a +2 modifier is meaningful. People seem to forget that or ignore it.