swordsmasher
First Post
Hi,
I am working on my campaign right now; it's low magic and therefore I wanted a different way for pc's to increase thier ability scores and junk. While at first I thought about giving them a stat point at each level or even every two levels, there'd always be the player that throws them all into his strength or what-not. Also, i believe that over time, adventurers get smarter, more wise, and even a stronger force of personality.
So what I plan on doing is allowing my pc's to increase all thier ability scores at 4th level and every four levels thereafer instead of just gaining the one ability increase.
I am also thinking about creatiung some feats that allow you to spend a certain amount of skill points at certain levels (like every level divisible by 3) to increase an ability score.
so, will this unbalance my low magic campaign, or what?
thanks
kc
p.s.
I heard that the Conan rpg does something like this. Anyone know how they handle it?
I am working on my campaign right now; it's low magic and therefore I wanted a different way for pc's to increase thier ability scores and junk. While at first I thought about giving them a stat point at each level or even every two levels, there'd always be the player that throws them all into his strength or what-not. Also, i believe that over time, adventurers get smarter, more wise, and even a stronger force of personality.
So what I plan on doing is allowing my pc's to increase all thier ability scores at 4th level and every four levels thereafer instead of just gaining the one ability increase.
I am also thinking about creatiung some feats that allow you to spend a certain amount of skill points at certain levels (like every level divisible by 3) to increase an ability score.
so, will this unbalance my low magic campaign, or what?
thanks
kc
p.s.
I heard that the Conan rpg does something like this. Anyone know how they handle it?
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