Maxperson
Morkus from Orkus
Whether you budge on this or not is irrelevant. You don't play in my game. In my game, per RAW, I as DM changed the rule with the power given to me by the game to change any rule.I don't care that you believe that. When it comes to player characters generating their stats using the default version of the rules, I'm not budging on this. You enforcing your preference on others for now other reason than you like it better, is not acceptable to me. I don't care if you think the rules of the book give you the right to do so, if the Standard Array was meant to be optional, they would have made it optional like they made point buy.
False Equivalences are false. First, I removed it because it's unrealistic, not boring. Every PC isn't going to be born with the same stats. Second, a proper analogy would be if hammers were unrealistic, so I removed all hammers from the game. At that point it would have nothing to do with paladins or PCs. It would just be a general house rule.You are deciding that because you think a character with the standard array is boring, a player isn't allowed to use the available option if they do not want to randomize. This is no different than saying that since you find a paladin with a longsword boring, all paladins must use hammers. You don't get to make that call to enforce your vision on a Player Character, they are not a Dungeon Master Character.
Other than the fact that you are anyway. "Make your highest stat" means something different than "highest placed stat." The former allows it to be after bonuses. The latter does not, and does not exist in the PHB. By adding +2 to the 13 I have made it my highest state.I'm not changing any meaning.
You've said it, but your words don't make it true. And no, I don't have to ask which D&D dwarves. Since 1e the single D&D dwarven(all subraces) archetype is fighters and clerics both. That means that hill dwarf fighters and mountain dwarf clerics are both archetypical. There is no further subdivision beyond dwarf.As I said, you can't limit the discussion of archetypical dwarves to only DnD dwarves. Even if you did that, then you'd have to ask which DnD dwarves, so it is a pointless excersise to try and claim that because 50% of dwarves don't get a bonus that 100% of dwarves can't reach the baseline. The intent was blindingly obvious. Mountain Dwarves were meant to be martial characters, hill dwarves were meant to be clerical characters.
I think you actually believe that.And the setting. Which means that the archetypical elf needs to cover a lot more than being graceful and the archetypical dwarf needs to be a lot more than just tough. So, floating ASIs allows the core game to actually reflect the reality of play better.
There may not even be elves in the world. Another decision that I as DM can make per RAW that can affect character generation.You want graceful elves? Say that your NPCs are graceful. Done. You have graceful elves. Heck, you might not even have an elf player in which case there are zero elves outside of your control to be non-graceful.