Chaosmancer
Legend
You don't get to attach relevance to my point where none exists. I'm not comparing justifications. Period. Those have no bearing on my point. Period.
You don't get to remove relevance from my point where it does exist. The Justifications matter. Period. They do have bearing on the conversation. Period.
Now that we are done "Period."-ing each other, Maybe we could have a conversation instead of you making demands on how the conversation has to go. Or you can refuse to engage further. But trying to forcefully limit me to only discussing the points you agree with is no conducive to anything.
That's true, but also not relevant to my point. Both are in fact similarly restrictive. Period. The why is not relevant to that similarity.
Yes it is. Period.
If it has no impact on thematic element of the game, that includes character creation.
I'm speaking exactly to that. The thematic elements of character creation are not impacted by the choice of taking the standard array. Neither are the mechanical elements of character creation. The only impact is on the player, who is choosing to not have their character's stats randomly decided.
The player has no right to assume any rule in the game is going to be present. None. Even the PHB tells the player to find out from the DM if there have been any changes made. This is a pure player entitlement argument that you are making.
I don't care what you call it. I'm tired of DM Entitlement. And then turning around and blasting players who try and stand up for something as simple as this. This isn't some mech-pilot in Dark Sun, this is just taking some static numbers instead of rolling. This shouldn't be anything for the DM to worrt about, let alone ban.
They can get significantly more than 90% accurate by simply balancing around +2.
And then 90% of people would be too powerful, and we are in the exact same position, but the game is unbalanced as well. Just like if they balanced around having a +0.
I'll make this easy on you. Find ANY profitable major company that has said this and show me the quote. I'm not even going to ask you to have it be WotC.![]()
How about I do you one better than a CEO saying they don't care about people. Here is a link to study:https://www.squaretrade.com/htm/pdf/SquareTrade_laptop_reliability_1109.pdf
This study found that 31% of all laptops fail withing 3 years (that looks like 10% year). Now, looking deeper into the synopsis, that is ~20% of it from hardware failure, which is a direct control of the company. ~10% is from accidents, which would be like randomly rolling dice and getting all 8's and 9's. Hewlett-Packard makes laptops. They are a major company. They aren't below the 16% reliability of Toshiba.
Think the customers are happy when their laptop burns up and dies within a year or two? And that would account for at least 10% of the people who buy the laptop.
Here is a similiar study for iphones.

iPhone failure rate by model worldwide 2017-2018 | Statista
The statistic shows a ranking of iPhone models worldwide by failure rate in the second quarter of 2017 and the first quarter of 2018.

They covered a lot of models over many years, but we've got a range of failure rates. And, if you look, it keeps increasing, until the Iphone6 had a 26% failure rate.
And here is something from Ford: Ford Reliability - 2021 Ratings | RepairPal
Some important lines "On average across all Ford models, 15% of repairs are considered severe. This compares to a probability of 12% for major issues across all models."
12% probablity of major issues for all cars on the road.
So, I don't really need a statement from the CEO saying that 10% mild unhappiness because you took a risk and it didn't pan out is acceptable. Because there is a 10% chance of your car, phone or comuter having a severe techinical malfunction, and those companies seem to be doing fine. Ford Tough and all that.
I don't need to prove that 2=5 or even that 3=4. I just have to understand that while there is variance, the game is okay with it. It's not unbalancing to have a 20 at level 1.................................or they would have made rules preventing a 20 at level 1 instead of including it as a default method for generating stats.
Having a 20 at level 1 is a less than 10% chance from rolling (9.34) since half of all players don't roll according to our assumptions, we are looking at something like 5%. So, do you think they were willing to alter the official dnd stat rolls that have been used for 30 years over a 5% chance? I don't.
And yes, there is some variannce around the line. That's obvious, that is how a power curve works. But they had to pick a center for that line, and that center wasn't (anything from 14 to 20). It can't be.
There's no way to figure out which of the billion sperm is going to make it to the egg. It's not the strongest. That one might randomly be in the back. It's strongest one that's randomly the closest. The combination of genetics that come from the sperm and the egg is pretty random. Outside of identical twins, you won't see identical siblings. There's a lot of random involved.
Doesn't sound random, sounds too complex to compute. There is a difference. And it can't be a random spread of genetics, or we couldn't have genetic matching. Do we know beforehand which combination of genes will be present? No, because again, too complex to calculate and we don't have access to the proper data, but that doesn't make it random.
Yes. I agree. One being random is proof enough that they cannot be equivalent.
And you do realize that point buy can buy the array, right? That with the minimum of 8 in a stat, point buy is closer to being the same as the array than rolling is? Not that it's equal, either.
Point buy was not made equal, not because it is mathematically not equal (as you showed it is) but because it offers far more control of the results.
And, the standard and rolling are equivalent except for the one thing that makes them different. This isn't a spot the difference game, this is showing that they are largely equivalent in the way you are so concerned about.