John Morrow
First Post
der_kluge said:You're right. Zorro and the three musketeers obviously didn't know what they were doing.
To state something that I'll assume is obvious to you, Zorro and the Three Musketeers are not real.
Above, you claim,
der_kluge said:But most people are probably familiar with people who are fast, and people who are strong. I suppose the idea that the fast guy and the
strong guy are evenly matched fighters is debatable,[...].
As various people have pointed out, it's not really all that debatable. In the real world, strong beats fast almost every time and brute strength strongly corresponds to size in athletic people. So you really aren't appealing to the fact that people are familiar with reality but with the genre convention of action movies like Zorro and The Three Musketeers.
der-kluge said:the idea that you can abstract "fighting" into a single attribute (as Kamikaze Midget is suggesting) is a little hard for me to swallow.
If you think two fighters should have equal combat abilities regardless of whether they are strong or fast, that's incredibly easy to abstract. All you need is a system like Fudge that detaches attributes from skill and your Superb young woman will have the same chance to hit as a Superb hulking monster. And if you give all your weapons the same damage and don't factor strength into damage, they will, in fact, be exactly equal.
Ultimately, you want the characters to be equal. You can either achieve that by adding more and more details that ultimately just cancel each other out, anyway, or you can just cut to the chase and say they are both equal and not worry about why.
(EDIT: Too many spelling mistakes to ignore.)