Nisarg said:
Erick Wujcik's particular view of the elder Amberites tends toward the "superbeing" end of the spectrum, that doesn't mean that you have to run it that way.
True. I don't see that as being particularly innovative, though - I can do the same thing with D&D by setting the DCs for tasks at appropriate levels, or making the 'average person' higher or lower level in relation to the PCs.
Likewise, the system is considerably more complex than "best attribute wins", its actually a system that requires high levels of descriptive play as in any conflict the real struggle is to be able to use your terrain and other circumstances to your advantages, and to "switch the battle" to your stronger attributes or away from your enemy's strengths.
All of which depends on your ability to convince the GM that your explanation for why the battle should go your way is better than your opponent's.
The books would have gone quite differently if Corwin's player had said (for example) during the duel with Benedict, "I lure him into the tangling grass that I know about and he doesn't" and Benedict had said "Wait, I'm the mack daddy master warrior. I should be able to tell when he's leading me into a trap, because I study the same battle with minor variations thousands of times, and I know what a trap looks like. I turn it around and force
him into the grass."
It's all a matter of sounding plausible to the GM.
It is highly possible for a weaker character to beat a stronger one, if they play smart.
If and only if the GM wants you to be able to. Otherwise, he can just say "Well, I see that you're attacking invisibly and from surprise, but that's really not enough to shift the odds in your favor."
Finally, I would say you're in the minority as far as Amber fans go, most love the RPG, and the number of fan support online and real-world Cons is a pretty clear sign of that.
I don't know where you get your numbers of how many people have read Amber vs. how many people even know about the game, let alone play it. I am sure that, for example, far more people have read Lord of the Rings and/or watched the films than have played the RPG (either version). The same goes for other popular genre books and films like Star Wars or Star Trek.
In any case, that's sort of summed up in "it takes all kinds", because clearly some players do enjoy it.
Has it occurred to you, though, that your post to me was uncomfortably close to the same ones you complain about? I posted my opinion of Amber and its flaws, and you rushed in to correct me, as much as saying that "I don't get it"...
J