Academy of Drell, Part 7

Charlotte quietly let her hand be held in Keith's, her gaze still seeming to be interested in something far-off.

When Sildarin suddenly flees, however, she turns quickly to watch him go. "Where is he going?" She asks quickly.
 

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OOC: Zhure, can you autopilot Travellios for the week? Velenne's hard drive had a meltdown and tech support says he will be back up and running friday.
 

Jeremy said:
OOC: Zhure, can you autopilot Travellios for the week? Velenne's hard drive had a meltdown and tech support says he will be back up and running friday.

A week? Zoinks. Ok, we'll throw some subplots in with the kindling and the bathwater and the mixed metaphors.

Hmmm... engage evil plan 'Zed'.
 

Sildarin swoops through the empty skies of the island of giants. In just a few short mintues he arrives high in the air above the still bloodied figure he and Travellios had seen earlier.

Taking a few moments to make sure no one is around, Sildarin realizes he can't make out enough details to be certain of the identity of the humanoid and he flies lower.

Finally, at an altitude of a few hundred feet (still dangerously low if there are any boulder-hurling giants nearby), Sildarin can clearly make out it's the body of Boromin. The plate clad form isn't moving and there are gouts of blood surrounding him. He is clasping a war axe in one hand, the fingers still curled loosely about the haft of the weapon.
 

The return path to the black tower isn't quiet the reverse path as the heroes originally took. While their first trip took them near the shoreline and over to the imprison camp where the townsfolk had been held, this time they are making a straighter path toward the odd tower.

While the overall distance is much shorter, the travel time should be about the same, as the large group of injured and tired people will slow the group down a lot.

By best calculation, they are about two hours away from the tower, and there have been no signs of any more of the giants, nor any signs of other animal life, only a few sparse trees.

Cresting a small hill, those in front are the first to notice a large pyramidal structure in the 'valley' below. It encompasses almost the entire floor of the small valley, about a hundred feet to a side. The sloped sides aren't as steep as the classical pyramids of the southern deserts; the apex of the structure is probably only twenty-five feet above the floor level.

The entire squat building is free from ice and snow.
 

"Ancients." Lyrique whispers to himself. He looks at the pyramid and tries to remember any information he may have about a structure like this. Bardic knowledge check 16+4=20
"This is amazing but we can't stop. we have to get the people to Drell." He says longing to explore the building.
 

"That's two things on this island that we've encountered that we can't explain." Charlotte says as Lyrique studies the pyramid from afar.

"You have a point, though. We have to hurry on to the tower. If we dawdle, it is possible that the giants will regroup and continue their pursuit. We have to continue."

I wonder what could be in there... and I wonder why there's no snow on it...
 

GnomeWorks said:
"That's two things on this island that we've encountered that we can't explain." Charlotte says as Lyrique studies the pyramid from afar.

"You have a point, though. We have to hurry on to the tower. If we dawdle, it is possible that the giants will regroup and continue their pursuit. We have to continue."

I wonder what could be in there... and I wonder why there's no snow on it...
"I'm beginning to think we're on an island with a portal to the elemental plane of fire" Lyrique says.
 
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Sildarin quickly scoops down. For while he might get pummeled by boulders, he isn't going to leave Boromir -or his body, as the case seems to be- to the scavengers.
As soon as he is next to the fallen dwarf, he checks for any signs of life, however faint they might be.
 

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